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General Tabletop Discussion
*Dungeons & Dragons
Just how long is the D&D Pike supposed to be?
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<blockquote data-quote="Hriston" data-source="post: 7247577" data-attributes="member: 6787503"><p>Does anyone in your group like to turn invisible, lurk in darkness, or attack from hiding? They won't have disadvantage if the target and any other hostile creature within 5 feet can't see them, and the target's within a normal range of 5 feet. Imposing the Restrained condition is a powerful ability. Personally, I'd give a magic net a +1 to hit, but raising its DC, AC, and hit points sounds good too. </p><p></p><p></p><p></p><p>Good point! Jeremy Crawford has tweeted that the pike was considered "too unwieldy" for the feat's benefits. </p><p></p><p></p><p></p><p>There was a longspear in the play-test. It did 1d8, was two-handed, and had reach. The spear, on the other hand, lacked the versatile property and only did 1d6. By adding versatile to the spear, I believe the intent was to combine it with a slightly shorter longspear while reserving reach for the heavier pike.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7247577, member: 6787503"] Does anyone in your group like to turn invisible, lurk in darkness, or attack from hiding? They won't have disadvantage if the target and any other hostile creature within 5 feet can't see them, and the target's within a normal range of 5 feet. Imposing the Restrained condition is a powerful ability. Personally, I'd give a magic net a +1 to hit, but raising its DC, AC, and hit points sounds good too. Good point! Jeremy Crawford has tweeted that the pike was considered "too unwieldy" for the feat's benefits. There was a longspear in the play-test. It did 1d8, was two-handed, and had reach. The spear, on the other hand, lacked the versatile property and only did 1d6. By adding versatile to the spear, I believe the intent was to combine it with a slightly shorter longspear while reserving reach for the heavier pike. [/QUOTE]
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Community
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Just how long is the D&D Pike supposed to be?
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