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*Dungeons & Dragons
"Just Kill Them": Balancing PC survival and Monster Intelligence
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<blockquote data-quote="Celtavian" data-source="post: 6698696" data-attributes="member: 5834"><p>Not sure why you think the drow taking slaves doesn't make sense. They are known slavers. They view every other race as possible slaves including races like mind flayers or beholders. The drow are insane. They believe themselves the rulers of the Underdark and thus the rightful rulers of the world. Little speck PCs don't scare them at all. They would look to sell what valuable slaves they took. They would have the tools for controlling them.</p><p></p><p>If you played the drow killing PCs they had captured, that would be very undrow-like. They don't look at slaves like people do the regular world. "Oh strong back, he'll be a good slave." They look at slaves for all of their possible uses. "Mage. He can do magic at my bidding." "Cleric. Sacrifice for Lolth after we have thoroughly broken it." "Fighter. Sell him to one of the clubs with fighting pits or use him as a cannon fodder." </p><p></p><p>Drow are not interested in efficiency. They're not practical. They're not even usually sane. Starting the adventure captured and in a slave facility doesn't at all indicate a disorganized adventure. It may be poor later on, but the initial scenario is very believable given drow love to take slaves. They don't value slaves on physical ability alone. Drow have lots of ways to value captured lower life forms. They don't worry about slaves breaking and running. That's just a way to belittle one of their fellows and play more games with their pawns. A slave hunt for the drow might well be viewed like a fox hunt by surface royalty. Something to be done for entertainment with the hope that the slave or group of slaves will provide an entertaining tale once they have been recaptured enhancing their value on the slave market.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6698696, member: 5834"] Not sure why you think the drow taking slaves doesn't make sense. They are known slavers. They view every other race as possible slaves including races like mind flayers or beholders. The drow are insane. They believe themselves the rulers of the Underdark and thus the rightful rulers of the world. Little speck PCs don't scare them at all. They would look to sell what valuable slaves they took. They would have the tools for controlling them. If you played the drow killing PCs they had captured, that would be very undrow-like. They don't look at slaves like people do the regular world. "Oh strong back, he'll be a good slave." They look at slaves for all of their possible uses. "Mage. He can do magic at my bidding." "Cleric. Sacrifice for Lolth after we have thoroughly broken it." "Fighter. Sell him to one of the clubs with fighting pits or use him as a cannon fodder." Drow are not interested in efficiency. They're not practical. They're not even usually sane. Starting the adventure captured and in a slave facility doesn't at all indicate a disorganized adventure. It may be poor later on, but the initial scenario is very believable given drow love to take slaves. They don't value slaves on physical ability alone. Drow have lots of ways to value captured lower life forms. They don't worry about slaves breaking and running. That's just a way to belittle one of their fellows and play more games with their pawns. A slave hunt for the drow might well be viewed like a fox hunt by surface royalty. Something to be done for entertainment with the hope that the slave or group of slaves will provide an entertaining tale once they have been recaptured enhancing their value on the slave market. [/QUOTE]
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"Just Kill Them": Balancing PC survival and Monster Intelligence
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