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Just Not Feelin' It...
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<blockquote data-quote="The_Gneech" data-source="post: 3715936" data-attributes="member: 6779"><p>I understand how you feel; the cancellation of <em>Dragon</em> and <em>Dungeon</em> really depressed me. For some time I'd been gleefully going on a nostalgic rampage through Greyhawk, setting of my youth, fueled by Erik Mona's dedication to keeping it alive in the mags. And while 3/3.5 still had <strong>some</strong> of the baggage of <em>D&D</em>, it was still such a huge improvement over previous incarnations of the game that with <em>E-Tools</em> and <em>Dungeon</em> I was good to go.</p><p></p><p>Naturally, I was upset about WotC killing <em>E-Tools</em> ... that basically froze my buying new books at <em>DMG II</em> because that was as far as the data sets got. But I figured that was probably enough ... anything that popped up in <em>Dungeon</em> that wasn't in <em>E-Tools</em> by that point, I could either use the <em>Dungeon</em> stat block or kludge up something.</p><p></p><p>Then, the mags got the axe. Besides being bad for me as a current player, this also really hurt and shook me as a long-time gamer, for whom the presence of <em>Dragon</em> magazine in bookstores and newsstands was as much a given as <em>Time</em> or <em>The Washington Post</em>. Even when I hated the rules for <em>AD&D</em>, I could always find something of interest in <em>Dragon</em> magazine.</p><p></p><p>I spent the month after the announcement of the magazines' impending death [1] sorta shell-shocked, as far as gaming was concerned. I continued running my Greyhawk game, but it was without any real joy or enthusiasm. There was anger all over my usual internet gaming haunts, and I was stoking the flames as much as anybody, which is completely not my normal behavior.</p><p></p><p>What finally pulled me out of my downward spiral was <em>Star Wars Saga Edition</em>, actually. It was new, it was nifty, and it was good to see what had been pretty much been written off by many as a dead line given such a dramatic rebirth. It was also just the thing I'd been wanting for some time -- a streamlined, d20-based system where your character's abilities, not their gear, was what made them heroes. Just the thing for the sword-and-sorcery game I'd been wanting to run for years but didn't want to have to slog through teaching my players the even-more-complex <em>Conan</em> system, or try to write up characters in <em>Grim Tales</em> without the benefit of <em>E-Tools</em>.</p><p></p><p>So now, ironically, on the day that my <em>Sword and Sorcery Saga</em> conversion is ready to be unveiled, they come along and blindside us (not all of us, but a lot of us) with 4E -- which sounds like in many ways is exactly the direction I'd been wishing <em>D&D</em> would go!</p><p></p><p>Am I happy? Not particularly.</p><p></p><p>Am I angry? Not particularly.</p><p></p><p>What am I? Really, more apathetic than anything else. A little annoyed at the whole Digital Initiative thing [2], and still very angry about the killing of the mags.</p><p></p><p>I <em>should</em> be whooping for joy, as after 30 years <em>D&D</em> is finally jettisoning a lot of the stuff that's driven me nuts about it for years. But I'm not. The most excitement I can generate is "meh" -- because those steps forward came at a price I was not willing to pay. I don't really care about <em>D&D</em> now. Not in itself. I'm ready to chuck the dungeons, the beholders and kobolds, and all that other stuff associated specifically with the <em>D&D</em> brand, and return to the sword and sorcery story games I used to run in <em>Fantasy HERO</em>, even if I just happen to be doing it with a system derived from the "preview" version of <em>D&D</em> 4E.</p><p></p><p>So yeah, I understand how you feel.</p><p></p><p>FWIW, I recommend hanging out over at Paizo for a while. I find it helps tremendously!</p><p></p><p>-The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>[1] Yes, they are dead. "Moved to online distribution" is <strong><em>not </em></strong>continuing a magazine. It's killing it and replacing it with something else of far lesser value.</p><p></p><p>[2] It is my firm belief that subscribing to online content, whether it be MMOs or magazines, is for suckers. I want my hard copy.</p></blockquote><p></p>
[QUOTE="The_Gneech, post: 3715936, member: 6779"] I understand how you feel; the cancellation of [i]Dragon[/i] and [i]Dungeon[/i] really depressed me. For some time I'd been gleefully going on a nostalgic rampage through Greyhawk, setting of my youth, fueled by Erik Mona's dedication to keeping it alive in the mags. And while 3/3.5 still had [B]some[/B] of the baggage of [i]D&D[/i], it was still such a huge improvement over previous incarnations of the game that with [i]E-Tools[/i] and [i]Dungeon[/i] I was good to go. Naturally, I was upset about WotC killing [i]E-Tools[/i] ... that basically froze my buying new books at [i]DMG II[/i] because that was as far as the data sets got. But I figured that was probably enough ... anything that popped up in [I]Dungeon[/I] that wasn't in [I]E-Tools[/I] by that point, I could either use the [I]Dungeon[/I] stat block or kludge up something. Then, the mags got the axe. Besides being bad for me as a current player, this also really hurt and shook me as a long-time gamer, for whom the presence of [i]Dragon[/i] magazine in bookstores and newsstands was as much a given as [i]Time[/i] or [i]The Washington Post[/i]. Even when I hated the rules for [i]AD&D[/i], I could always find something of interest in [i]Dragon[/i] magazine. I spent the month after the announcement of the magazines' impending death [1] sorta shell-shocked, as far as gaming was concerned. I continued running my Greyhawk game, but it was without any real joy or enthusiasm. There was anger all over my usual internet gaming haunts, and I was stoking the flames as much as anybody, which is completely not my normal behavior. What finally pulled me out of my downward spiral was [i]Star Wars Saga Edition[/i], actually. It was new, it was nifty, and it was good to see what had been pretty much been written off by many as a dead line given such a dramatic rebirth. It was also just the thing I'd been wanting for some time -- a streamlined, d20-based system where your character's abilities, not their gear, was what made them heroes. Just the thing for the sword-and-sorcery game I'd been wanting to run for years but didn't want to have to slog through teaching my players the even-more-complex [i]Conan[/i] system, or try to write up characters in [i]Grim Tales[/i] without the benefit of [i]E-Tools[/i]. So now, ironically, on the day that my [i]Sword and Sorcery Saga[/i] conversion is ready to be unveiled, they come along and blindside us (not all of us, but a lot of us) with 4E -- which sounds like in many ways is exactly the direction I'd been wishing [i]D&D[/i] would go! Am I happy? Not particularly. Am I angry? Not particularly. What am I? Really, more apathetic than anything else. A little annoyed at the whole Digital Initiative thing [2], and still very angry about the killing of the mags. I [I]should[/I] be whooping for joy, as after 30 years [i]D&D[/i] is finally jettisoning a lot of the stuff that's driven me nuts about it for years. But I'm not. The most excitement I can generate is "meh" -- because those steps forward came at a price I was not willing to pay. I don't really care about [i]D&D[/i] now. Not in itself. I'm ready to chuck the dungeons, the beholders and kobolds, and all that other stuff associated specifically with the [i]D&D[/i] brand, and return to the sword and sorcery story games I used to run in [i]Fantasy HERO[/i], even if I just happen to be doing it with a system derived from the "preview" version of [i]D&D[/i] 4E. So yeah, I understand how you feel. FWIW, I recommend hanging out over at Paizo for a while. I find it helps tremendously! -The Gneech :cool: [1] Yes, they are dead. "Moved to online distribution" is [B][I]not [/I][/B]continuing a magazine. It's killing it and replacing it with something else of far lesser value. [2] It is my firm belief that subscribing to online content, whether it be MMOs or magazines, is for suckers. I want my hard copy. [/QUOTE]
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