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Just One More Thing: The Power of "No" in Design (aka, My Fun, Your Fun, and BadWrongFun)
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<blockquote data-quote="Son of the Serpent" data-source="post: 7891881" data-attributes="member: 7015476"><p>Not really. Lets use a completely martial example to persuade you.</p><p></p><p>IRL tye greatest swordsmen train in varioua disciplines that arent strictly sword play to massively inprove their quality as a swordsman. For instance, hand to hand martial arts and gymnastics are common choices to develop more advanced swordplay.</p><p></p><p>Magic would be used by a swordsman in a similar way. Likely they would be signifficantly less trained in it than the sword itself, but still trained. They would also at very high skill level begin training with enchanted swords that benefit from years of experience. Ie. How to properly use a fire enchanted sword. Particular differences in use and techniques that are unique like being able to damage someone or their armor without being able to swing the sword so long as its currently pressed against them or especially a leather strap (which will burn through and destabilize a piece of armor).</p></blockquote><p></p>
[QUOTE="Son of the Serpent, post: 7891881, member: 7015476"] Not really. Lets use a completely martial example to persuade you. IRL tye greatest swordsmen train in varioua disciplines that arent strictly sword play to massively inprove their quality as a swordsman. For instance, hand to hand martial arts and gymnastics are common choices to develop more advanced swordplay. Magic would be used by a swordsman in a similar way. Likely they would be signifficantly less trained in it than the sword itself, but still trained. They would also at very high skill level begin training with enchanted swords that benefit from years of experience. Ie. How to properly use a fire enchanted sword. Particular differences in use and techniques that are unique like being able to damage someone or their armor without being able to swing the sword so long as its currently pressed against them or especially a leather strap (which will burn through and destabilize a piece of armor). [/QUOTE]
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Just One More Thing: The Power of "No" in Design (aka, My Fun, Your Fun, and BadWrongFun)
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