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Just out of curiosity - 3.0, 3.5, or something in between.
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<blockquote data-quote="Melkor" data-source="post: 1073436" data-attributes="member: 10786"><p>Psion - You and I see eye to eye on most everything you said. </p><p>I'm actually keeping almost <em>everything</em> 3.0.</p><p></p><p>I like the "space" much better than "face"....I think it was even touched on for the first time in Savage Species (3.0). I am using 'squeezing' because it goes hand-in-hand with 'space'.</p><p></p><p>I'm going to change spells on a case by case basis, but not worry too much about it.....harm is the one that really sticks out at the moment.</p><p></p><p>Skills & Feats: I am keeping 3.0 skills & feats as they are. Just easier for me. If one of my players really wants a 3.5 feat, I'll look at it and decide then. I also like the -1 swim check for 5 lbs carried rule.</p><p></p><p>I'm not changing the weapons size rules. If I do, I will still be using the 3.0 Arms & Equipment guide rules to do so.</p><p></p><p>Cover & Concealment - this is such a minor thing it seems that they oversimplified it just to have something to change. It's a non issue, and easy to modify in 3.5 - but I liked the tables from 3.0 so I saw no point in changing it.</p><p></p><p>I'll be using the Dwarf movement rules from 3.5. Don't know about any other racial stuff.</p><p></p><p>I might change a couple of classes to their 3.5 versions.....to be determined. Still thinking on that one.</p><p></p><p>I'll be using the old MM and rules out of Savage Species. As for the new DR, I'll probably just use the old DR for now - that is until I see something that appears majorly broken to me.</p></blockquote><p></p>
[QUOTE="Melkor, post: 1073436, member: 10786"] Psion - You and I see eye to eye on most everything you said. I'm actually keeping almost [i]everything[/i] 3.0. I like the "space" much better than "face"....I think it was even touched on for the first time in Savage Species (3.0). I am using 'squeezing' because it goes hand-in-hand with 'space'. I'm going to change spells on a case by case basis, but not worry too much about it.....harm is the one that really sticks out at the moment. Skills & Feats: I am keeping 3.0 skills & feats as they are. Just easier for me. If one of my players really wants a 3.5 feat, I'll look at it and decide then. I also like the -1 swim check for 5 lbs carried rule. I'm not changing the weapons size rules. If I do, I will still be using the 3.0 Arms & Equipment guide rules to do so. Cover & Concealment - this is such a minor thing it seems that they oversimplified it just to have something to change. It's a non issue, and easy to modify in 3.5 - but I liked the tables from 3.0 so I saw no point in changing it. I'll be using the Dwarf movement rules from 3.5. Don't know about any other racial stuff. I might change a couple of classes to their 3.5 versions.....to be determined. Still thinking on that one. I'll be using the old MM and rules out of Savage Species. As for the new DR, I'll probably just use the old DR for now - that is until I see something that appears majorly broken to me. [/QUOTE]
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Just out of curiosity - 3.0, 3.5, or something in between.
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