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Just picked up the Expanded Psionics Handbook
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<blockquote data-quote="Dark Psion" data-source="post: 1472135" data-attributes="member: 959"><p>0 Level Powers: Most have been boosted up to 1st level and can be augmented further. Far Hand can be augmented for range and weight.</p><p></p><p>Fewer Powers: Yes Psions get fewer powers because most of the power chains have been combined into one power. There is only one Astral Construct power at 1st level. By using Augmentations, you can manifest bigger Astral Constructs. Precognition is a 1st level power too, combining the Inkling-Precog chain.</p><p></p><p>Name changes: A bunch of psionics has had it's name changed. Savants are now Kineticists, Biocurrent has been rolled into Energy Current. Concussion is now Concusive Blast. Read carefully.</p><p></p><p>MIA: A few things do seem to be lost. Acid is not listed as an available energy type. Sever the Tie is gone as are all the "Improved" versions of powers as this is now handled by Augmentations.</p></blockquote><p></p>
[QUOTE="Dark Psion, post: 1472135, member: 959"] 0 Level Powers: Most have been boosted up to 1st level and can be augmented further. Far Hand can be augmented for range and weight. Fewer Powers: Yes Psions get fewer powers because most of the power chains have been combined into one power. There is only one Astral Construct power at 1st level. By using Augmentations, you can manifest bigger Astral Constructs. Precognition is a 1st level power too, combining the Inkling-Precog chain. Name changes: A bunch of psionics has had it's name changed. Savants are now Kineticists, Biocurrent has been rolled into Energy Current. Concussion is now Concusive Blast. Read carefully. MIA: A few things do seem to be lost. Acid is not listed as an available energy type. Sever the Tie is gone as are all the "Improved" versions of powers as this is now handled by Augmentations. [/QUOTE]
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Just picked up the Expanded Psionics Handbook
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