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<blockquote data-quote="Rystil Arden" data-source="post: 3664314" data-attributes="member: 29014"><p>Hmm...Though it can't be houseruled as easily, Frenzied Berserker can be handled in un-houseruled form more easier than some of those others, but it may depend on specifics of the character. The character playing IMC also had two levels in Paladin of Freedom and very high Charisma, so he wouldn't fail the check to stop fighting but rarely, so the 'kills other PCs' was out of the way. But his saves weren't high enough to avoid Frenzying at adverse times--for instance, if a trap hit him for 40 damage. Having Frenzy wasted by traps and such can cause the FB to be weaker than it might seem. Other interesting things to use are Disintegrate and Calm Emotions. There was one particularly interesting fight:</p><p></p><p>BBEG: "It would seem that I cannot defeat you. That is commendable. You have defended the artifact admirably, and when you join your allies in the great mead hall, you shall surely be regarded as a true hero. I salute you. But I must away back to my lair."</p><p></p><p>::BBEG casts Invisibility:: </p><p></p><p>::FB dies from end of Frenzy::</p><p></p><p>::BBEG proceeds onward::</p><p></p><p>Of note, my FB player and I decided to ignore the 3.5 change that allows the FB to not die if healed before the end of the Frenzy. We thought it was more thematic if he died if ever brought below the death threshold, like in 3.0, thus making Deathless Frenzy more of a pyrrhic victory.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3664314, member: 29014"] Hmm...Though it can't be houseruled as easily, Frenzied Berserker can be handled in un-houseruled form more easier than some of those others, but it may depend on specifics of the character. The character playing IMC also had two levels in Paladin of Freedom and very high Charisma, so he wouldn't fail the check to stop fighting but rarely, so the 'kills other PCs' was out of the way. But his saves weren't high enough to avoid Frenzying at adverse times--for instance, if a trap hit him for 40 damage. Having Frenzy wasted by traps and such can cause the FB to be weaker than it might seem. Other interesting things to use are Disintegrate and Calm Emotions. There was one particularly interesting fight: BBEG: "It would seem that I cannot defeat you. That is commendable. You have defended the artifact admirably, and when you join your allies in the great mead hall, you shall surely be regarded as a true hero. I salute you. But I must away back to my lair." ::BBEG casts Invisibility:: ::FB dies from end of Frenzy:: ::BBEG proceeds onward:: Of note, my FB player and I decided to ignore the 3.5 change that allows the FB to not die if healed before the end of the Frenzy. We thought it was more thematic if he died if ever brought below the death threshold, like in 3.0, thus making Deathless Frenzy more of a pyrrhic victory. [/QUOTE]
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