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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Just played my first 4E game
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<blockquote data-quote="Phaezen" data-source="post: 4379315" data-attributes="member: 42839"><p>Also been seen in previous editions of D&D, whether it was spells per dat, Paladins smite perday/remove disease per week, Clerics turning per day the list goes on and on and on.</p><p></p><p></p><p></p><p>I think the roles have alwys been there in D&D (look at the classic party of the Fighter, Cleric, Wizard and Thief), the only difference in this edition is that the designers have decided to spell it out for us.</p><p></p><p></p><p></p><p>THis is most probably the biggest nod to computergames in the editions, the idea of balancing classes to be usefull both in and out of combat. And I for one am glad about it. Beside, if computergames can steal ideas from pen and paper rpgs, the designers of said rpgs should be able to steal ideas that work back. </p><p></p><p></p><p></p><p>As I pointed out earlier, there shouldn't really be an issue with games designers looking at other games in other media and seeing what works, what doesn't work and what can be adapted. If it brings out better products, this is a good thing. </p><p></p><p>Phaezen</p></blockquote><p></p>
[QUOTE="Phaezen, post: 4379315, member: 42839"] Also been seen in previous editions of D&D, whether it was spells per dat, Paladins smite perday/remove disease per week, Clerics turning per day the list goes on and on and on. I think the roles have alwys been there in D&D (look at the classic party of the Fighter, Cleric, Wizard and Thief), the only difference in this edition is that the designers have decided to spell it out for us. THis is most probably the biggest nod to computergames in the editions, the idea of balancing classes to be usefull both in and out of combat. And I for one am glad about it. Beside, if computergames can steal ideas from pen and paper rpgs, the designers of said rpgs should be able to steal ideas that work back. As I pointed out earlier, there shouldn't really be an issue with games designers looking at other games in other media and seeing what works, what doesn't work and what can be adapted. If it brings out better products, this is a good thing. Phaezen [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Just played my first 4E game
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