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Just played my first 4E game
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<blockquote data-quote="phloog" data-source="post: 4379971" data-attributes="member: 59219"><p>I'd be interested in hearing your take on this then in more detail. It sounds like as it's playing out in your campaign, the wizard was able to deceive, open doors (stealing thunder from the rogues), distract enemies, and understand languages (thus stealing thunder from those with language skills).</p><p> </p><p>What is your opinion then of this thunder stealing? </p><p> </p><p>People mention that one of the big and wonderful things that 4E was putting forth was solving a problem I never encountered - wizards being good at so many things they steal the show. But based on your description it sounds like this is still the case for those people who saw this as a problem...do you think wizards are still hogging the limelight? </p><p> </p><p>In fact, if these utilities are still around, and are more freely accessible (less picking of things to memorize), then if you saw uber-wizards as a problem before hasn't it gotten worse now, because they are extremely versatile...but in prior version where they didn't really dominate many combats, now they are versatile in non-combat situations, and never have to step back out of the spotlight.</p><p> </p><p>It's just that your post seemed different than a lot of what people are saying about removing this 'problem'.</p></blockquote><p></p>
[QUOTE="phloog, post: 4379971, member: 59219"] I'd be interested in hearing your take on this then in more detail. It sounds like as it's playing out in your campaign, the wizard was able to deceive, open doors (stealing thunder from the rogues), distract enemies, and understand languages (thus stealing thunder from those with language skills). What is your opinion then of this thunder stealing? People mention that one of the big and wonderful things that 4E was putting forth was solving a problem I never encountered - wizards being good at so many things they steal the show. But based on your description it sounds like this is still the case for those people who saw this as a problem...do you think wizards are still hogging the limelight? In fact, if these utilities are still around, and are more freely accessible (less picking of things to memorize), then if you saw uber-wizards as a problem before hasn't it gotten worse now, because they are extremely versatile...but in prior version where they didn't really dominate many combats, now they are versatile in non-combat situations, and never have to step back out of the spotlight. It's just that your post seemed different than a lot of what people are saying about removing this 'problem'. [/QUOTE]
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