Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Just played my first 4E game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LostSoul" data-source="post: 4380137" data-attributes="member: 386"><p>It is reasonable and appropriate to want to stab a guy in the eye each round, killing him instantly. You can't do that - you're just not good enough. Sometimes you get lucky, sometimes things line up just right, sometimes the bad guy makes a mistake, etc.</p><p></p><p>The same thing goes with trying to stab him while disarming him, or comboing a trip with an attack. You're just not good enough.</p><p></p><p>edit: Didn't see this post!</p><p></p><p></p><p></p><p>Yeah, I think that is the problem. I think it's a question of personal taste; how you feel about having to take that extra step to describe how the mechanics are reflected in the gameworld.</p><p></p><p></p><p></p><p>I think they only end up a bit goofy if you don't really like the contributions of your fellow players - but that's a different topic! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>But yeah, they hand more control over what's going on in the gameworld to the group, leaving the players & DM having to describe more in order to immerse themselves in the gameworld. </p><p></p><ul> <li data-xf-list-type="ul">What happens when someone loses hit points? </li> <li data-xf-list-type="ul">What happens when someone uses a healing surge? </li> <li data-xf-list-type="ul">What happens when someone is dropped to 0 hp?</li> <li data-xf-list-type="ul">What happens when someone succesfully uses a power?</li> </ul><p></p><p>You need to think about what just happened in the gameworld, because you can't assume that losing hit points means that character is cut open and bleeding. I think that process of having to pay attention to the fiction helps me get into the game. The guy loses hit points - what does that mean? I am forced to visualize it so I can describe it. (I always liked describing hit points like that.)</p><p></p><p>I mean, I've had players do damage with Intimidate checks, "killing" minions! If I don't keep my head in the gameworld, that will make no sense.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4380137, member: 386"] It is reasonable and appropriate to want to stab a guy in the eye each round, killing him instantly. You can't do that - you're just not good enough. Sometimes you get lucky, sometimes things line up just right, sometimes the bad guy makes a mistake, etc. The same thing goes with trying to stab him while disarming him, or comboing a trip with an attack. You're just not good enough. edit: Didn't see this post! Yeah, I think that is the problem. I think it's a question of personal taste; how you feel about having to take that extra step to describe how the mechanics are reflected in the gameworld. I think they only end up a bit goofy if you don't really like the contributions of your fellow players - but that's a different topic! ;) But yeah, they hand more control over what's going on in the gameworld to the group, leaving the players & DM having to describe more in order to immerse themselves in the gameworld. [list] [*]What happens when someone loses hit points? [*]What happens when someone uses a healing surge? [*]What happens when someone is dropped to 0 hp? [*]What happens when someone succesfully uses a power?[/list] You need to think about what just happened in the gameworld, because you can't assume that losing hit points means that character is cut open and bleeding. I think that process of having to pay attention to the fiction helps me get into the game. The guy loses hit points - what does that mean? I am forced to visualize it so I can describe it. (I always liked describing hit points like that.) I mean, I've had players do damage with Intimidate checks, "killing" minions! If I don't keep my head in the gameworld, that will make no sense. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Just played my first 4E game
Top