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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Just played my first 4E game
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4384069" data-attributes="member: 710"><p>Exactly. It all depends on preferences and priorities. </p><p></p><p></p><p>We're all in the same team, so it's not about who is bigger or more badass. But I want to feel as a valuable member of the team, not as a sidekick the team could go without. Nor do I want others to give the feeling they are nothing more. That's why I hate team sports. I am bad at sports, and I am in any team, I will at worst drag them down, and at best be useless. </p><p>A good RPG can avoid this problem.</p><p></p><p></p><p>The first time my disbelief suspenders got into trouble with D&D was when I was faced with the hit point system. Today, I appreciate the system (and I think the D&D model is an improvement in many regards) because it facilitates a certain, enjoyable gameplay. And the same works for (martial) powers with me. (non-martial powers are hardly a problem - magic can work any way it wants, see Vancian magic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> . One you have accepted magic, your suspension of disbelief can handle every magic system. Mana Points, Drain, Spell Slots, doesn't matter.)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4384069, member: 710"] Exactly. It all depends on preferences and priorities. We're all in the same team, so it's not about who is bigger or more badass. But I want to feel as a valuable member of the team, not as a sidekick the team could go without. Nor do I want others to give the feeling they are nothing more. That's why I hate team sports. I am bad at sports, and I am in any team, I will at worst drag them down, and at best be useless. A good RPG can avoid this problem. The first time my disbelief suspenders got into trouble with D&D was when I was faced with the hit point system. Today, I appreciate the system (and I think the D&D model is an improvement in many regards) because it facilitates a certain, enjoyable gameplay. And the same works for (martial) powers with me. (non-martial powers are hardly a problem - magic can work any way it wants, see Vancian magic :) . One you have accepted magic, your suspension of disbelief can handle every magic system. Mana Points, Drain, Spell Slots, doesn't matter.) [/QUOTE]
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Just played my first 4E game
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