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<blockquote data-quote="Alzrius" data-source="post: 6695925" data-attributes="member: 8461"><p>I concur with the majority opinion in this thread. I too stopped reading the Drizzt books right around <em>The Thousand Orcs</em> or so, and I had only gotten that far because the last few books before that had focused on Artemis Entreri and Jarlaxle, whom I considered to be better characters (though by that point, I also felt that Salvatore had taken them to their logical conclusion, and that there wasn't much left for them to do).</p><p></p><p>To my mind, Drizzt and his companions have long since ceased to be interesting. The need to keep them front-and-center as central icons of the Forgotten Realms has not only removed the tension of death from them (as their recent reincarnation in the post-Spellplague era so aptly demonstrated), but has also caused them to cease to grow and change as characters in a manner I find either interesting, or very believable.</p><p></p><p>I expect characters to grow and change when they're starting out; figuring out who you are - as evidenced by how to deal with various circumstances that you encounter - is a natural process for new characters to go through. But eventually characters figure themselves out, and while they might still need to deal with changing circumstances, the introspective, self-questioning nature that goes along with that has since become satisfied; at some point you're mature enough that you don't <em>need</em> to go on journeys of personal discovery anymore.</p><p></p><p>Drizzt, and his friends, never seemed to reach that point. Their continual need to examine their own natures in light of their adventures eventually became tiresome. We the readers <em>know</em> who you are, already, so why don't you?! At some point the angst of trying to find yourself - especially in light of a hostile world - becomes tiresome, because it suggests that the characters haven't grown up. Worse, that contrasts poorly against the myriad power-ups that they receive as the books pile on (e.g. Catti-Brie is now a super archmage/druid, etc.).</p><p></p><p>Drizzt and his friends' quest for personal fulfillment just stopped being interesting to me when it became clear that it was endless.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 6695925, member: 8461"] I concur with the majority opinion in this thread. I too stopped reading the Drizzt books right around [I]The Thousand Orcs[/I] or so, and I had only gotten that far because the last few books before that had focused on Artemis Entreri and Jarlaxle, whom I considered to be better characters (though by that point, I also felt that Salvatore had taken them to their logical conclusion, and that there wasn't much left for them to do). To my mind, Drizzt and his companions have long since ceased to be interesting. The need to keep them front-and-center as central icons of the Forgotten Realms has not only removed the tension of death from them (as their recent reincarnation in the post-Spellplague era so aptly demonstrated), but has also caused them to cease to grow and change as characters in a manner I find either interesting, or very believable. I expect characters to grow and change when they're starting out; figuring out who you are - as evidenced by how to deal with various circumstances that you encounter - is a natural process for new characters to go through. But eventually characters figure themselves out, and while they might still need to deal with changing circumstances, the introspective, self-questioning nature that goes along with that has since become satisfied; at some point you're mature enough that you don't [I]need[/I] to go on journeys of personal discovery anymore. Drizzt, and his friends, never seemed to reach that point. Their continual need to examine their own natures in light of their adventures eventually became tiresome. We the readers [I]know[/I] who you are, already, so why don't you?! At some point the angst of trying to find yourself - especially in light of a hostile world - becomes tiresome, because it suggests that the characters haven't grown up. Worse, that contrasts poorly against the myriad power-ups that they receive as the books pile on (e.g. Catti-Brie is now a super archmage/druid, etc.). Drizzt and his friends' quest for personal fulfillment just stopped being interesting to me when it became clear that it was endless. [/QUOTE]
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