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Just realized Sentinel is heavily nerfed! No longer works with PAM, no longer works on most enemies who Disengage.
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<blockquote data-quote="ECMO3" data-source="post: 9680121" data-attributes="member: 7030563"><p>No that is not true, usually it was done with a bonus action or haste or action surge or they had an aura up (before an aura was technically a thing) or it was to get positioning.</p><p></p><p>Most of the time disengaged is used in games I play as an action or bonus action the intent is to move past multiple enemies, in the past Sentinel would stop that (literally) if one of those PCs had it. Now it will only be stopped if he is standing next to the PC that has it when he takes the action.</p><p></p><p></p><p></p><p>I don't see this in play. Generally the accuracy is the same except for weapon masteries as both proficiency bonus and ability bonus are the same.</p><p></p><p>When you consider masteries Vex gives a much higher accuracy both off turn and in turn against the guy you are attacking. Topple gives a little bit higher accuracy in turn when combined with extra attack (with other allies often suffering disadvantage). I don't see where the other boost to accuracy is coming until level 19 when Epic feats come online.</p><p></p><p>Most of the time Sentinel would be used though the enemy is not prone when it would otherwise provoke and it is usually not an enemy you attacked last turn so Vex would not help.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9680121, member: 7030563"] No that is not true, usually it was done with a bonus action or haste or action surge or they had an aura up (before an aura was technically a thing) or it was to get positioning. Most of the time disengaged is used in games I play as an action or bonus action the intent is to move past multiple enemies, in the past Sentinel would stop that (literally) if one of those PCs had it. Now it will only be stopped if he is standing next to the PC that has it when he takes the action. I don't see this in play. Generally the accuracy is the same except for weapon masteries as both proficiency bonus and ability bonus are the same. When you consider masteries Vex gives a much higher accuracy both off turn and in turn against the guy you are attacking. Topple gives a little bit higher accuracy in turn when combined with extra attack (with other allies often suffering disadvantage). I don't see where the other boost to accuracy is coming until level 19 when Epic feats come online. Most of the time Sentinel would be used though the enemy is not prone when it would otherwise provoke and it is usually not an enemy you attacked last turn so Vex would not help. [/QUOTE]
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Just realized Sentinel is heavily nerfed! No longer works with PAM, no longer works on most enemies who Disengage.
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