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Just when you thought it was all over.... now there’s a fourth TSR!
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<blockquote data-quote="MGibster" data-source="post: 8336977" data-attributes="member: 4534"><p>I'm honestly not sure a lot of people really care all that much. We're certainly talking about it a lot, but we're kind of a self-selected group and this place is hardly representative of the gaming community at large. TSR went defunct 24 years ago and most current players were either very young or hadn't been born yet so they won't have any fond memories of the company. And Gary Gygax's involvement with D&D ended 35 years ago with his exodus from TSR so I don't think his surname name has any particular power over most players these days. (And, honestly, I had <a href="https://en.wikipedia.org/wiki/Cyborg_Commando" target="_blank">Cyborg Commando </a>so I knew the Gygax name didn't automatically turn anything it touched to gold!)</p><p></p><p>I care a little bit. Most of my memories associated with TSR from the 80s and 90s are positive as most of their gaming material was pretty good -not you, Maztica- and of course D&D, Marvel Superheroes, Gamma World, and other games are tied up with memories of my friends and where I was at various points in my life. So, nostalgia I guess. Over the years I've grown to appreciate people like Gygax, Arneson, Greenwood, and others while simultaneously being amazed at how successful TSR was despite the myriad of problems they had actually running a business. But now when I think of TSR, not that I think about it frequently, I'm going to think about Ernie Gygax. And that's kind of a bummer.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8336977, member: 4534"] I'm honestly not sure a lot of people really care all that much. We're certainly talking about it a lot, but we're kind of a self-selected group and this place is hardly representative of the gaming community at large. TSR went defunct 24 years ago and most current players were either very young or hadn't been born yet so they won't have any fond memories of the company. And Gary Gygax's involvement with D&D ended 35 years ago with his exodus from TSR so I don't think his surname name has any particular power over most players these days. (And, honestly, I had [URL='https://en.wikipedia.org/wiki/Cyborg_Commando']Cyborg Commando [/URL]so I knew the Gygax name didn't automatically turn anything it touched to gold!) I care a little bit. Most of my memories associated with TSR from the 80s and 90s are positive as most of their gaming material was pretty good -not you, Maztica- and of course D&D, Marvel Superheroes, Gamma World, and other games are tied up with memories of my friends and where I was at various points in my life. So, nostalgia I guess. Over the years I've grown to appreciate people like Gygax, Arneson, Greenwood, and others while simultaneously being amazed at how successful TSR was despite the myriad of problems they had actually running a business. But now when I think of TSR, not that I think about it frequently, I'm going to think about Ernie Gygax. And that's kind of a bummer. [/QUOTE]
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Just when you thought it was all over.... now there’s a fourth TSR!
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