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<blockquote data-quote="Kinak" data-source="post: 5917513" data-attributes="member: 6694112"><p>It's always worked out great for me, but it's one of those things that really varies from DM to DM.</p><p></p><p>For your first try winging it, I'd suggest focusing on a small area. Sketch out the area (maybe a page or so), figure out the hook for the first session, then outline some encounter areas that you can drop in as appropriate.</p><p></p><p>You've probably already done all of that. But if you haven't, I'd do at least that much. Winging with a little prep work is way easier than just totally making it up as you go along.</p><p></p><p>The real trick for doing it with a campaign, though, is keeping notes as you fill in the setting in-game. I love writing everything up in a wiki, but notecards or whatever are fine. The biggest problem you'll run into with winging it is contradicting yourself later.</p><p></p><p>Cheers!</p><p>Kinak</p></blockquote><p></p>
[QUOTE="Kinak, post: 5917513, member: 6694112"] It's always worked out great for me, but it's one of those things that really varies from DM to DM. For your first try winging it, I'd suggest focusing on a small area. Sketch out the area (maybe a page or so), figure out the hook for the first session, then outline some encounter areas that you can drop in as appropriate. You've probably already done all of that. But if you haven't, I'd do at least that much. Winging with a little prep work is way easier than just totally making it up as you go along. The real trick for doing it with a campaign, though, is keeping notes as you fill in the setting in-game. I love writing everything up in a wiki, but notecards or whatever are fine. The biggest problem you'll run into with winging it is contradicting yourself later. Cheers! Kinak [/QUOTE]
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