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<blockquote data-quote="Grogg of the North" data-source="post: 5917688" data-attributes="member: 6682960"><p>In the very first game I ever ran, I introduced the players to what was supposed to be a minor lieutenant of the big bad. I set up a plot hook, had a dungeon prepared and waited for them to be heroic and chase after her. Instead I got something like this:</p><p></p><p>Me: So, what do you do?</p><p>Party: Screw that! She's way too scary. Lets go hunt pirates instead!</p><p>Me: *Stares at notes, tosses them aside and grabs MM* Okay, you go hunt pirates.</p><p></p><p>That one session taught me the danger of over preparing and needing to think on my feet. The key to winging it (for me at least) is to really be able to think on your feet and just run with whatever your party decides on doing. What I wound up doing is a little prep to get a feel for monsters, treasure and whatever else I wanted to give the players and then let them drive where they went, working in what I had for them. </p><p></p><p>Remember, there's nothing wrong with train tracks so long as you can jump off the rails.</p></blockquote><p></p>
[QUOTE="Grogg of the North, post: 5917688, member: 6682960"] In the very first game I ever ran, I introduced the players to what was supposed to be a minor lieutenant of the big bad. I set up a plot hook, had a dungeon prepared and waited for them to be heroic and chase after her. Instead I got something like this: Me: So, what do you do? Party: Screw that! She's way too scary. Lets go hunt pirates instead! Me: *Stares at notes, tosses them aside and grabs MM* Okay, you go hunt pirates. That one session taught me the danger of over preparing and needing to think on my feet. The key to winging it (for me at least) is to really be able to think on your feet and just run with whatever your party decides on doing. What I wound up doing is a little prep to get a feel for monsters, treasure and whatever else I wanted to give the players and then let them drive where they went, working in what I had for them. Remember, there's nothing wrong with train tracks so long as you can jump off the rails. [/QUOTE]
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