Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Just wrapped up four consecutive days of D&D 5th.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Melkor" data-source="post: 6329117" data-attributes="member: 10786"><p>I mentioned "when he went to use his shortsword" in my post - My Rogue actually ran out of arrows for the shortbow while exploring one area of the module with nowhere to replenish them. The text states that you can recover half of the arrows you shoot during a combat. That said, if you carry a light weapon in your main hand and one in your off hand, you can take a bonus action each turn to attack with the weapon in your offhand (without the benefit of ability bonus). There is no reason not to do so if your primary weapon is light, and you aren't proficient in Shield. The rogue gets Cunning Action, which also can be used as a bonus action, and you only get one a turn, but carrying a light weapon in the off hand would give you the choice of attacking as a bonus action or using Cunning Action.</p><p></p><p></p><p></p><p>The running out of arrows situation above is one reason. Another is positioning. We were in a corridor fighting a high AC monster. A couple of allies between the monster and my character. I was able to use the Cunning Action to Disengage (so I couldn't be hit by a Reaction/Attack of Opportunity the rest of the turn), then Move through the space of my allies and the monster (with another Halfling ability - can't recall the name), and end up where firing next to an opponent would have caused Disadvantage, but I could melee freely.</p><p></p><p></p><p></p><p>A short rest is "one or more hours." Technically, nothing is stopping the characters from doing that except the DM. Mike Mearls even mentioned that in a video before the Starter Set was released. A couple of points though: Our DM simply stated you are taking a short - there was no discussion of hours, or stacking short rests. It was either one short rest or a long one - problem solved at our table. The second point, there was a lot of Hit Dice recovery at second level (where we all had two hit dice), where a 1 was rolled on one dice, and a 2 or 3 on the second. That meant that a character with 20 total hit points who was down 10 or more was only recovering 3 or 4 (+ Con Modifiers) by burning all his hit dice on a Short Rest.</p><p></p><p>Hope that helps/provides some insight.</p></blockquote><p></p>
[QUOTE="Melkor, post: 6329117, member: 10786"] I mentioned "when he went to use his shortsword" in my post - My Rogue actually ran out of arrows for the shortbow while exploring one area of the module with nowhere to replenish them. The text states that you can recover half of the arrows you shoot during a combat. That said, if you carry a light weapon in your main hand and one in your off hand, you can take a bonus action each turn to attack with the weapon in your offhand (without the benefit of ability bonus). There is no reason not to do so if your primary weapon is light, and you aren't proficient in Shield. The rogue gets Cunning Action, which also can be used as a bonus action, and you only get one a turn, but carrying a light weapon in the off hand would give you the choice of attacking as a bonus action or using Cunning Action. The running out of arrows situation above is one reason. Another is positioning. We were in a corridor fighting a high AC monster. A couple of allies between the monster and my character. I was able to use the Cunning Action to Disengage (so I couldn't be hit by a Reaction/Attack of Opportunity the rest of the turn), then Move through the space of my allies and the monster (with another Halfling ability - can't recall the name), and end up where firing next to an opponent would have caused Disadvantage, but I could melee freely. A short rest is "one or more hours." Technically, nothing is stopping the characters from doing that except the DM. Mike Mearls even mentioned that in a video before the Starter Set was released. A couple of points though: Our DM simply stated you are taking a short - there was no discussion of hours, or stacking short rests. It was either one short rest or a long one - problem solved at our table. The second point, there was a lot of Hit Dice recovery at second level (where we all had two hit dice), where a 1 was rolled on one dice, and a 2 or 3 on the second. That meant that a character with 20 total hit points who was down 10 or more was only recovering 3 or 4 (+ Con Modifiers) by burning all his hit dice on a Short Rest. Hope that helps/provides some insight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Just wrapped up four consecutive days of D&D 5th.
Top