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Justicar's Bastion - Eagle Elf [Updated 5th Dec 06]
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<blockquote data-quote="PieAndDragon" data-source="post: 3171915" data-attributes="member: 18108"><p><strong>Krunk Departs</strong></p><p></p><p>This hunt had cost the Company of Rifter dearly. The journey back from the fight with the bear had been a quiet affair, saddened by the loss of two staunch allies. Derris had survived again, only stunned by his fall, but the wounds of Krunk and Zorbaka would not heal. The halforc had left monies for some sort of druidic ritual known which may bring him back to life. Ra knew little of such magical matters, having faith that Sun would answer his prayers in the manner needed. Snarf had taken much of the skin of the beast, for what only knows purpose. </p><p> </p><p>There had been a brief fright when armoured knights on horseback accosted them. They were lead by a Lord Fernier, owner of the lands they were hunting on. After some angry shouting and with some fast-talking from Derris, the old lord had agreed to pay restitution to his peer and the knights had let them be once more. Ra was unsure whether Snarf would have willingly given up his parts of the bear, which Lord Fernier had wished to claim for his own. Matters of state and material wealth concerned the young priest little, living primarily for the glory of the Radiant One and to bring justice to his foes.</p><p></p><p>Ra was unsure what path the Radiant One wished him to follow. In Junnis, after Rifter’s burial, he had been invited to the High Hall of Light, a temple independent from the main church. There he had been taught secret prayers by Zuuntiak, a gigantic many-legged lizard priest of Sun, rumoured to be head of the Inquisition of the Sun. Ra would need to be careful with his actions in the future, as the Company of Rifter were being watched by beings near and far.</p><p></p><p>When they returned to Algen Keep, the family were delighted to see their Lord still alive and well. A feast was thrown in their honour, the paltry sum they were promised was given over, as well as the hunting rights to lands which the Algen family actually owned. Under the direction of Derris, they spent the next few days searching for a buyer for the hunting rights and looking for a nature priest to perform magics upon Krunk’s body. A rich merchant bought the rights and at a small stone circle they found a halfelven druid to perform the reincarnation. </p><p></p><p>Krunk’s new form was that of a female gnome. Although glad to be alive, the former half-orc was visibly distraught and unsure of his new body. Midday the next day he announced he was leaving, returning to the Free Cities to find his former master and seek a new path in life. With the warrior-mage gone, only Ra, Derris, Sam and Layla remained of those who escaped from the Justicar’s Bastion. They had a feast that night to commemorate the passing of Zorbaka and wish Krunk well in his future endeavours.</p><p></p><p>The road to Turvin saw them pass near to the Royal Zoo of Biavor, through the city of Shar and onto the tall spires of Corelane. Two days north from there and they arrived at Turvin, an isolated hamlet on the edge of the Forest of the Lakes. Their horses were taken by the mayor, a ruddy-faced man named Barnabas Revland. Ra visited the old gnarled dwarf who served as their cleric of Sun, but he could tell them little of the mysterious halfling or the symbol of Hesak he bore. A couple of hours mingling with the smallfolk turned up some more information.</p><p></p><p>A woodsman has disappeared, children have seen glowing pretty butterflies, few people are sleeping well and local merchants are withdrawing contracts. But most interestingly, two travellers were seen at the inn last night, a halfling and a human. A servant from the inn told the Company of Rifter that the two had pulled a heavy handcart and paid double to be left alone. That evening Ra and his companions agreed to help the mayor, looking to find a way to stop the lights and noises coming from the woods. They decided not to request any payment from the poor farmers, and agreed to work alongside two others the mayor had recruited.</p><p></p><p>The next morning the Company of Rifter entered the woods with two new companions in tow. Xarban is a heavily armoured human from the Yeterker Empire, a freed slave wielding a massive axe. The second, Laucien, was an elven nature priest, seeking to aid the village from the forest dangers which are harassing them. With their dwarf tracker keeping watch, they reached a grove in the wood where a handcart lay. As they searched the bushes, Ra heard a strangled shout, as their new elven companion was seized by a bush and two small green creatures attacked them</p><p></p><p>The thorns thrown from the creatures caused deep wounds in some of Ra’s companions, but the bushes put up more fight than the fey, who quickly fled into the trees. The axes and swords of the rest of the Company soon stopped the flailing and lashing of the bushes too. Burc knew them as splinterwaifs, sinister beings who could command the plants and turned their victims into shrubs for the forest. A quick search of the cart tunred up the bloodied body of a gray halfling and a cold iron symbol of Hesak. They had been transporting nearly a hundred pounds of cold iron ore into the forest. This would need further investigation and Ra knew that Sun had sent him on this path for a reason. </p><p></p><p>Whatever was at the source of Turvin’s problems, Ra doubted the temple fathers of Sun would approve.</p></blockquote><p></p>
[QUOTE="PieAndDragon, post: 3171915, member: 18108"] [B]Krunk Departs[/B] This hunt had cost the Company of Rifter dearly. The journey back from the fight with the bear had been a quiet affair, saddened by the loss of two staunch allies. Derris had survived again, only stunned by his fall, but the wounds of Krunk and Zorbaka would not heal. The halforc had left monies for some sort of druidic ritual known which may bring him back to life. Ra knew little of such magical matters, having faith that Sun would answer his prayers in the manner needed. Snarf had taken much of the skin of the beast, for what only knows purpose. There had been a brief fright when armoured knights on horseback accosted them. They were lead by a Lord Fernier, owner of the lands they were hunting on. After some angry shouting and with some fast-talking from Derris, the old lord had agreed to pay restitution to his peer and the knights had let them be once more. Ra was unsure whether Snarf would have willingly given up his parts of the bear, which Lord Fernier had wished to claim for his own. Matters of state and material wealth concerned the young priest little, living primarily for the glory of the Radiant One and to bring justice to his foes. Ra was unsure what path the Radiant One wished him to follow. In Junnis, after Rifter’s burial, he had been invited to the High Hall of Light, a temple independent from the main church. There he had been taught secret prayers by Zuuntiak, a gigantic many-legged lizard priest of Sun, rumoured to be head of the Inquisition of the Sun. Ra would need to be careful with his actions in the future, as the Company of Rifter were being watched by beings near and far. When they returned to Algen Keep, the family were delighted to see their Lord still alive and well. A feast was thrown in their honour, the paltry sum they were promised was given over, as well as the hunting rights to lands which the Algen family actually owned. Under the direction of Derris, they spent the next few days searching for a buyer for the hunting rights and looking for a nature priest to perform magics upon Krunk’s body. A rich merchant bought the rights and at a small stone circle they found a halfelven druid to perform the reincarnation. Krunk’s new form was that of a female gnome. Although glad to be alive, the former half-orc was visibly distraught and unsure of his new body. Midday the next day he announced he was leaving, returning to the Free Cities to find his former master and seek a new path in life. With the warrior-mage gone, only Ra, Derris, Sam and Layla remained of those who escaped from the Justicar’s Bastion. They had a feast that night to commemorate the passing of Zorbaka and wish Krunk well in his future endeavours. The road to Turvin saw them pass near to the Royal Zoo of Biavor, through the city of Shar and onto the tall spires of Corelane. Two days north from there and they arrived at Turvin, an isolated hamlet on the edge of the Forest of the Lakes. Their horses were taken by the mayor, a ruddy-faced man named Barnabas Revland. Ra visited the old gnarled dwarf who served as their cleric of Sun, but he could tell them little of the mysterious halfling or the symbol of Hesak he bore. A couple of hours mingling with the smallfolk turned up some more information. A woodsman has disappeared, children have seen glowing pretty butterflies, few people are sleeping well and local merchants are withdrawing contracts. But most interestingly, two travellers were seen at the inn last night, a halfling and a human. A servant from the inn told the Company of Rifter that the two had pulled a heavy handcart and paid double to be left alone. That evening Ra and his companions agreed to help the mayor, looking to find a way to stop the lights and noises coming from the woods. They decided not to request any payment from the poor farmers, and agreed to work alongside two others the mayor had recruited. The next morning the Company of Rifter entered the woods with two new companions in tow. Xarban is a heavily armoured human from the Yeterker Empire, a freed slave wielding a massive axe. The second, Laucien, was an elven nature priest, seeking to aid the village from the forest dangers which are harassing them. With their dwarf tracker keeping watch, they reached a grove in the wood where a handcart lay. As they searched the bushes, Ra heard a strangled shout, as their new elven companion was seized by a bush and two small green creatures attacked them The thorns thrown from the creatures caused deep wounds in some of Ra’s companions, but the bushes put up more fight than the fey, who quickly fled into the trees. The axes and swords of the rest of the Company soon stopped the flailing and lashing of the bushes too. Burc knew them as splinterwaifs, sinister beings who could command the plants and turned their victims into shrubs for the forest. A quick search of the cart tunred up the bloodied body of a gray halfling and a cold iron symbol of Hesak. They had been transporting nearly a hundred pounds of cold iron ore into the forest. This would need further investigation and Ra knew that Sun had sent him on this path for a reason. Whatever was at the source of Turvin’s problems, Ra doubted the temple fathers of Sun would approve. [/QUOTE]
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Justicar's Bastion - Eagle Elf [Updated 5th Dec 06]
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