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*Dungeons & Dragons
Justice Ramin Arman Promoted to Game Design Director of Dungeons & Dragons
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<blockquote data-quote="M.T. Black" data-source="post: 9818347" data-attributes="member: 6782171"><p>Greg Bilsland is Executive Producer, so I assume Justice probably reports to him. Justice is running the design team. Greg's duties (according to his linkedin profile) are:</p><p></p><p><em>• Define and drive the comprehensive content strategy for the entire D&D portfolio, aligning analog and digital offerings to enhance player engagement.</em></p><p><em>• Own the P&L for the D&D TRPG portfolio, guiding the content team budget, and setting prioritization for resource allocation across all product initiatives.</em></p><p><em>• Architect a coordinated ecosystem of content that improves platform-specific value while crafting cohesive player journeys between tabletop, digital tools, and virtual tabletops.</em></p><p><em>• Establish checkpoints and workflows for cross-functional teams including game design, art, engineering, and production, ensuring alignment with strategic goals and efficient delivery.</em></p><p><em>• Define and oversee the product gating process for all content releases, from conception through development to market launch, leading the gating for all 1st party releases.</em></p><p><em>• Analyze industry trends, competitive landscape, and player data to inform strategic decisions on content development, platform investments, and partnership opportunities.</em></p><p><em>• Implement data-driven methodologies to measure content performance, applying insights to continuously refine the portfolio strategy.</em></p><p><em>• Represent the content team's vision, roadmap, and performance to leadership and players.</em></p></blockquote><p></p>
[QUOTE="M.T. Black, post: 9818347, member: 6782171"] Greg Bilsland is Executive Producer, so I assume Justice probably reports to him. Justice is running the design team. Greg's duties (according to his linkedin profile) are: [I]• Define and drive the comprehensive content strategy for the entire D&D portfolio, aligning analog and digital offerings to enhance player engagement. • Own the P&L for the D&D TRPG portfolio, guiding the content team budget, and setting prioritization for resource allocation across all product initiatives. • Architect a coordinated ecosystem of content that improves platform-specific value while crafting cohesive player journeys between tabletop, digital tools, and virtual tabletops. • Establish checkpoints and workflows for cross-functional teams including game design, art, engineering, and production, ensuring alignment with strategic goals and efficient delivery. • Define and oversee the product gating process for all content releases, from conception through development to market launch, leading the gating for all 1st party releases. • Analyze industry trends, competitive landscape, and player data to inform strategic decisions on content development, platform investments, and partnership opportunities. • Implement data-driven methodologies to measure content performance, applying insights to continuously refine the portfolio strategy. • Represent the content team's vision, roadmap, and performance to leadership and players.[/I] [/QUOTE]
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Justice Ramin Arman Promoted to Game Design Director of Dungeons & Dragons
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