Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Justify A Level 1 Drow On the Surface?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Laurefindel" data-source="post: 7920191" data-attributes="member: 67296"><p>I feel [USER=6716779]@Zardnaar[/USER] wants to reinforce that getting out of the Underdark is not a walk in the park. Like Boromir DoUrden once said: “one does not simply walk out of the Underdark”.</p><p></p><p>The Underdark is vast, unbelievably labyrinthine, full of monsters that want to eat you, full of plants that want to eat you, full of creatures that want to eat you, or at least eat your brain...That is without all the people who would take a shot at a lone drow, either by hatred, revenge, or just opportunity (including other drow). Not to mention the natural traps, chasm, treacherous terrain, etc. The Underdark wouldn’t supposed to be a super scary place otherwise. It may be beyond the abilities of a 1st level character without making it a campaign in itself.</p><p></p><p>Then, this implies that the drow character was either guided and escorted to the surface, or brought against their will. Magic shenanigans are also possible, as well as the “catastrophic results of a travel incident. Mercantile and surface raider background are the most obvious.</p><p></p><p>knowledge of the common tongue doesn’t have to be a result of the trip to the surface, it could also be the cause (character was sent along not because of their experience, but because their mastery of common, as an interpreter). Then there are 1001 ways of losing the PC along or abandoning them on the surface and as far as the PC is concerned, that is just fine.</p><p></p><p>there would also be 1001 reason for the PC to end up there against their knowledge or will, but then you need to account for the common language (assuming that the language is not relatively , well, common)</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7920191, member: 67296"] I feel [USER=6716779]@Zardnaar[/USER] wants to reinforce that getting out of the Underdark is not a walk in the park. Like Boromir DoUrden once said: “one does not simply walk out of the Underdark”. The Underdark is vast, unbelievably labyrinthine, full of monsters that want to eat you, full of plants that want to eat you, full of creatures that want to eat you, or at least eat your brain...That is without all the people who would take a shot at a lone drow, either by hatred, revenge, or just opportunity (including other drow). Not to mention the natural traps, chasm, treacherous terrain, etc. The Underdark wouldn’t supposed to be a super scary place otherwise. It may be beyond the abilities of a 1st level character without making it a campaign in itself. Then, this implies that the drow character was either guided and escorted to the surface, or brought against their will. Magic shenanigans are also possible, as well as the “catastrophic results of a travel incident. Mercantile and surface raider background are the most obvious. knowledge of the common tongue doesn’t have to be a result of the trip to the surface, it could also be the cause (character was sent along not because of their experience, but because their mastery of common, as an interpreter). Then there are 1001 ways of losing the PC along or abandoning them on the surface and as far as the PC is concerned, that is just fine. there would also be 1001 reason for the PC to end up there against their knowledge or will, but then you need to account for the common language (assuming that the language is not relatively , well, common) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Justify A Level 1 Drow On the Surface?
Top