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General Tabletop Discussion
*TTRPGs General
Justifying Multiple PrCs and High Level Gameplay
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<blockquote data-quote="Trickstergod" data-source="post: 1864984" data-attributes="member: 10825"><p>1) Depends on the prestige class, really. For example, the Archmage and Heirophant are fairly generic prestige classes for powerful mages and priests respectively. It would make sense for most any high level caster to take one of those, whether it was a straight wizard or a wizard/red wizard. By that same token, a high level mystic theurge would, at the apex of their power, be justified in picking up both levels in archmage and heirophant alike. That's three prestige classes right there that all, conceivably, fit with one another. </p><p></p><p>Sure, I think that some degree of control should be put upon prestige classes, but there's decent enough reason for having multiples of just about any of the prestige classes on one character. Just as long as it more or less fits the character concept. </p><p></p><p>2) The one game I really plan having go to epic scope is a world-spanning game that's crossed thousands of miles and met many NPC's, from reclusive researchers to rakshasa rajah's playing at ruler. Alliteration intentional. Most of those high powered encounters have some degree of purpose to them. Or, failing that, have been relatively middling monsters that I just threw in rather hefty clumps against the PC's. The butcher monsters have been guarding artifacts or nestled away from society or are humanoid, anyway, so work within society rather than wreaking havoc upon it. Those PC's that have been replaced have also generally come from all parts of the world and, in general, have a little purpose to their presence. So it's rarely like they just randomly cropped up one day out of the village the PC's were hanging out at. And sometimes they have made a name for their self - but it might only be among their own people (which could be the whole of a nation, or possibly a large city-state). </p><p></p><p>So long as these individuals have some goal going for them and an appropriate hook to grab them and make them follow it along, then it's not too hard justifying them. </p><p></p><p>I do get a little grumpy at the idea that mid to high level people are relatively common and their encounters thusly so.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1864984, member: 10825"] 1) Depends on the prestige class, really. For example, the Archmage and Heirophant are fairly generic prestige classes for powerful mages and priests respectively. It would make sense for most any high level caster to take one of those, whether it was a straight wizard or a wizard/red wizard. By that same token, a high level mystic theurge would, at the apex of their power, be justified in picking up both levels in archmage and heirophant alike. That's three prestige classes right there that all, conceivably, fit with one another. Sure, I think that some degree of control should be put upon prestige classes, but there's decent enough reason for having multiples of just about any of the prestige classes on one character. Just as long as it more or less fits the character concept. 2) The one game I really plan having go to epic scope is a world-spanning game that's crossed thousands of miles and met many NPC's, from reclusive researchers to rakshasa rajah's playing at ruler. Alliteration intentional. Most of those high powered encounters have some degree of purpose to them. Or, failing that, have been relatively middling monsters that I just threw in rather hefty clumps against the PC's. The butcher monsters have been guarding artifacts or nestled away from society or are humanoid, anyway, so work within society rather than wreaking havoc upon it. Those PC's that have been replaced have also generally come from all parts of the world and, in general, have a little purpose to their presence. So it's rarely like they just randomly cropped up one day out of the village the PC's were hanging out at. And sometimes they have made a name for their self - but it might only be among their own people (which could be the whole of a nation, or possibly a large city-state). So long as these individuals have some goal going for them and an appropriate hook to grab them and make them follow it along, then it's not too hard justifying them. I do get a little grumpy at the idea that mid to high level people are relatively common and their encounters thusly so. [/QUOTE]
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