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Kai Lord Core Class (Magnamund)
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<blockquote data-quote="Cloudgatherer" data-source="post: 198276" data-attributes="member: 66"><p>Yeah, and I had posted some responses, but they got wiped out as well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />.</p><p></p><p>Thanks for the feedback! I'm happy you took the time to read it and provide some feedback!</p><p></p><p>Regarding point (1): If I gave the Kai Lord a fighter's BAB, then the incentive to play a fighter goes down tremendously (not to mention ranger or paladin). How effective a Kai Lord is in combat is up to the Kai Lord. Weaponskill and Mindblast each increase the Kai Lord's fighting abilities. At lower levels, the Kai Lord can make up the difference with his abilities if he so chooses. At 20th level, a Kai Lord can have +1 from Weaponskill, +3 from Psi-surge, and +1 from Circle of Fire to give him a +5 on melee attacks, which evens him up with the fighter (but does not give him the extra iterative attack).</p><p></p><p>Re (2): I can always "increase" the Disciplines. My biggest concern was making a class that was too powerful. The Kai Lord's greatest asset is his versatility, he can do a lot of things fairly well.</p><p></p><p>Re (3): Yes he can, but there are still those with better combat abilities. I'll consider changing the BAB to that of a fighters, but the bonuses for the Disciplines would likely need to be changed. </p><p></p><p>The biggest reason I did not give the Kai Lord the best BAB is because they focus on a great variety of areas, not *just combat* as with the fighter, ranger, or paladin.</p><p></p><p>Later!</p></blockquote><p></p>
[QUOTE="Cloudgatherer, post: 198276, member: 66"] Yeah, and I had posted some responses, but they got wiped out as well :-). Thanks for the feedback! I'm happy you took the time to read it and provide some feedback! Regarding point (1): If I gave the Kai Lord a fighter's BAB, then the incentive to play a fighter goes down tremendously (not to mention ranger or paladin). How effective a Kai Lord is in combat is up to the Kai Lord. Weaponskill and Mindblast each increase the Kai Lord's fighting abilities. At lower levels, the Kai Lord can make up the difference with his abilities if he so chooses. At 20th level, a Kai Lord can have +1 from Weaponskill, +3 from Psi-surge, and +1 from Circle of Fire to give him a +5 on melee attacks, which evens him up with the fighter (but does not give him the extra iterative attack). Re (2): I can always "increase" the Disciplines. My biggest concern was making a class that was too powerful. The Kai Lord's greatest asset is his versatility, he can do a lot of things fairly well. Re (3): Yes he can, but there are still those with better combat abilities. I'll consider changing the BAB to that of a fighters, but the bonuses for the Disciplines would likely need to be changed. The biggest reason I did not give the Kai Lord the best BAB is because they focus on a great variety of areas, not *just combat* as with the fighter, ranger, or paladin. Later! [/QUOTE]
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