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[Kalamar] - Egads! Information Overload
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<blockquote data-quote="Bavix" data-source="post: 173515" data-attributes="member: 1688"><p>Hey Ashrem Bayle,</p><p></p><p>I have to agree that Kalamar is almost overwhelming with the amount of info in the campaign book and their accessories.</p><p></p><p>If your looking for a good starting place for a campaign, I would have to say Reanaaria Bay or Pekal. A lot of info has been given for Reanaaria Bay so far (with the Coin Trilogy and other adventures) and the Pekal Gazetteer is coming out soon (which, as I understand it, will double as the "Living Kalamar" guidebook).</p><p></p><p>The fact is, you can't go wrong wherever you start the campaign. The setting is open enough that you can develop anything you want or drop in anything from another d20 publisher easily. Imagine starting the campaign in Freeport (which can easily be placed south of Reanaaria Bay) and after a few levels, have the PCs leave the rough and tumble pirate city for a few adventures in the clean and lawful city of Geanavue.</p><p></p><p>Good luck</p></blockquote><p></p>
[QUOTE="Bavix, post: 173515, member: 1688"] Hey Ashrem Bayle, I have to agree that Kalamar is almost overwhelming with the amount of info in the campaign book and their accessories. If your looking for a good starting place for a campaign, I would have to say Reanaaria Bay or Pekal. A lot of info has been given for Reanaaria Bay so far (with the Coin Trilogy and other adventures) and the Pekal Gazetteer is coming out soon (which, as I understand it, will double as the "Living Kalamar" guidebook). The fact is, you can't go wrong wherever you start the campaign. The setting is open enough that you can develop anything you want or drop in anything from another d20 publisher easily. Imagine starting the campaign in Freeport (which can easily be placed south of Reanaaria Bay) and after a few levels, have the PCs leave the rough and tumble pirate city for a few adventures in the clean and lawful city of Geanavue. Good luck [/QUOTE]
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