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[Kalamar, HackMaster] New GenCon releases
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<blockquote data-quote="Mark Plemmons" data-source="post: 297109" data-attributes="member: 1287"><p>Just wanted to let you know that, if you're going to GenCon, be sure to stop by our booth and check out the new releases.</p><p></p><p>They're shipping from the printer now, so if you don't see it at the con on Thursday, be sure to check back on Friday or Saturday.</p><p></p><p>The releases are:</p><p></p><p><strong>Villain Design Handbook</strong></p><p>176 pgs, $24.99</p><p></p><p>For any D&D campaign, including Kingdoms of Kalamar. This supplement is perfect for the Dungeon Master who wants to easily create fantastic villains with detailed histories and motives. This is more than simply a book of NPCs! This handbook contains dozens of new villain archetypes that DMs can use as a foundation for creating their own villain, prestige classes, feats and anti-feats, as well as information on giving villains real motivations and obsessions, the criminal psychology of the villain, the villain’s place in society, building levels of intrigue, how to avoid common stereotypes, prestige classes, feats, anti-feats and more! </p><p></p><p>The Villain Design Handbook has been significantly altered since the project started. Tons of cool content has been added, and it will really be a great aid for making villains that are really memorable.</p><p></p><p></p><p><strong>Spellslinger’s Guide to Wurld Domination</strong></p><p>144 pgs. - $19.99</p><p></p><p>This is it! HackMaster’s complete guide to magic-users for BOTH players AND GameMasters! This thoroughly researched and finely crafted tome includes everything you ever wanted to know about the masters of this craft. Included are details concerning the eight magic specialists, over a dozen specialist sub-classes, spellware, ley lines, spell research, familiars, academies, magical organizations, background packs, careers, new spells (yes, including the ‘woeful’ spells) and much, much more than you can shake a wand at! Whether you profess to be the greatest spellslinger, or need to need to gird yourself for battle with such a power-wielder, this is the book for you!</p><p>When placed side by side with upcoming guides for other classes, the cover of this book will also form a hack-filled panorama!</p><p></p><p>There are a huge number of new character options, great new quirks and flaws, priors and particulars, and a bunch of new spells. </p><p></p><p>Also appearing will be <strong>Knights of the Dinner Table #70</strong> - a full 100 pages of content! The biggest issue ever!</p><p></p><p>We'll also have <strong>Knights of the Dinner Table: Illustrated #14</strong>, plus lots of new <strong>HackMaster miniatures</strong>, including the Blind Wretched Pursuer, Simian Orcs, Beholder, Great Horned Owlbear, Lewd Beholder, Yeti, Gnome Titan, Human Barbarian, </p><p>Fireball Spell Effect, Dwarf BattleMage, Elf Thief/Assassin, Male Elven Magic-User, Female Elven Magic-User, Grel Fighter (w/ Bow)</p><p>and Human Wizard.</p><p></p><p>Released last week, so it's still fairly new, is:</p><p></p><p><strong>Lost Tomb of Kruk-Ma-Kali</strong></p><p>96 pgs - $19.99</p><p></p><p>For D&D: Kingdoms of Kalamar. The legacy of Kruk-Ma-Kali – a long-dead hobgoblin king – is still remembered throughout the lands of Tellene. Now, your players have the opportunity to search for Kruk-Ma-Kali’s lost tomb and locate the riches (and dangers!) within. But beware... it will take more than just a strong sword-arm to solve and survive the many puzzles and riddles of the tomb! This D&D adventure for 8th to 14th-level players is located in the Elos Desert, in and around the city of Dijishy and the Elenon Mountains, and gives players the opportunity to adventure in city, dungeon and wilderness areas. This adventure module also includes new monsters, new magic, and a special edition of ImageQuest, illustrating each and every room within the tomb!</p><p></p><p>Later!</p><p></p><p>Mark Plemmons</p><p>Kenzer and Company</p><p><a href="http://www.kenzerco.com" target="_blank">www.kenzerco.com</a></p></blockquote><p></p>
[QUOTE="Mark Plemmons, post: 297109, member: 1287"] Just wanted to let you know that, if you're going to GenCon, be sure to stop by our booth and check out the new releases. They're shipping from the printer now, so if you don't see it at the con on Thursday, be sure to check back on Friday or Saturday. The releases are: [B]Villain Design Handbook[/B] 176 pgs, $24.99 For any D&D campaign, including Kingdoms of Kalamar. This supplement is perfect for the Dungeon Master who wants to easily create fantastic villains with detailed histories and motives. This is more than simply a book of NPCs! This handbook contains dozens of new villain archetypes that DMs can use as a foundation for creating their own villain, prestige classes, feats and anti-feats, as well as information on giving villains real motivations and obsessions, the criminal psychology of the villain, the villain’s place in society, building levels of intrigue, how to avoid common stereotypes, prestige classes, feats, anti-feats and more! The Villain Design Handbook has been significantly altered since the project started. Tons of cool content has been added, and it will really be a great aid for making villains that are really memorable. [B]Spellslinger’s Guide to Wurld Domination[/B] 144 pgs. - $19.99 This is it! HackMaster’s complete guide to magic-users for BOTH players AND GameMasters! This thoroughly researched and finely crafted tome includes everything you ever wanted to know about the masters of this craft. Included are details concerning the eight magic specialists, over a dozen specialist sub-classes, spellware, ley lines, spell research, familiars, academies, magical organizations, background packs, careers, new spells (yes, including the ‘woeful’ spells) and much, much more than you can shake a wand at! Whether you profess to be the greatest spellslinger, or need to need to gird yourself for battle with such a power-wielder, this is the book for you! When placed side by side with upcoming guides for other classes, the cover of this book will also form a hack-filled panorama! There are a huge number of new character options, great new quirks and flaws, priors and particulars, and a bunch of new spells. Also appearing will be [B]Knights of the Dinner Table #70[/B] - a full 100 pages of content! The biggest issue ever! We'll also have [B]Knights of the Dinner Table: Illustrated #14[/B], plus lots of new [B]HackMaster miniatures[/B], including the Blind Wretched Pursuer, Simian Orcs, Beholder, Great Horned Owlbear, Lewd Beholder, Yeti, Gnome Titan, Human Barbarian, Fireball Spell Effect, Dwarf BattleMage, Elf Thief/Assassin, Male Elven Magic-User, Female Elven Magic-User, Grel Fighter (w/ Bow) and Human Wizard. Released last week, so it's still fairly new, is: [B]Lost Tomb of Kruk-Ma-Kali[/B] 96 pgs - $19.99 For D&D: Kingdoms of Kalamar. The legacy of Kruk-Ma-Kali – a long-dead hobgoblin king – is still remembered throughout the lands of Tellene. Now, your players have the opportunity to search for Kruk-Ma-Kali’s lost tomb and locate the riches (and dangers!) within. But beware... it will take more than just a strong sword-arm to solve and survive the many puzzles and riddles of the tomb! This D&D adventure for 8th to 14th-level players is located in the Elos Desert, in and around the city of Dijishy and the Elenon Mountains, and gives players the opportunity to adventure in city, dungeon and wilderness areas. This adventure module also includes new monsters, new magic, and a special edition of ImageQuest, illustrating each and every room within the tomb! Later! Mark Plemmons Kenzer and Company [url]www.kenzerco.com[/url] [/QUOTE]
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