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Kalamar losing popularity?
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<blockquote data-quote="ddougan" data-source="post: 1305266" data-attributes="member: 11480"><p>OK, I'm not here to bash KoK, I'm just trying to understand what all the fuss is about it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And hopefully be convinced that I haven't wasted my money and time on this campaign setting...</p><p></p><p>I've got a couple of KoK books and supplements. I think the 3.0 GM screen is absolutely superb - the best quality and most useful GM screen since the DGP MegaTraveller screen.</p><p></p><p>But the books and stuff are ... well, I don't know what all the hype about Kalamar is. I have the Players Guide, the Campaign Setting and the Atlas.</p><p></p><p>The Atlas is superb quality, but I have to say, the other two books just aren't doing anything for me to bring this world to life - and I'd like to know why (any pointers to pages etc would be most interested - I really want a return on my investment of time and money in Kalamar, but am afraid I won't get it and won't plough any more into the game at this stage).</p><p></p><p>I read the Campaign Setting, and it was very dry. No real flavour I could see. Having read the CS book and the Players Guide - I *still* don't get the role of Dwarves in Kalamar (so I have a soft spot for them from my Warhammer FRP days <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). I see some comments that Dwarves within Kalamar are often mistaken as slaves - yet I know there must be Dwarven kingdoms somewhere, but the campaign setting only describes the human nations.</p><p></p><p>Indeed. the whole CS book treats the reader as though they already know all about the land, and its given a gazetter of nations rather than of peoples and events. The back of the book that claims you'll be immediately drawn into a rich and real setting just bounced off me after I opened the book.</p><p></p><p>At this point, I should confess that I have been FR as a campaign setting all my AD&D and DnD life. I never tried KoK before DnD 3rd edition. Is it just that I'm missing the flavour because the DnD Campaign Setting doesn't do a good job of bringing it alive? Are there pre-3rd edition campaigns settings I should consider looking at (again, not prepared to waste time or money - so I dont want to chase them up on ebay, but buying a PDF would be good)?</p><p></p><p>As I said, I've spent some time and money buying and reading these books, and it would be nice to have another campaign setting if I could only enjoy Kalamar - but if it doesnt draw me in as the GM, how am I supposed to get the players onboard?</p></blockquote><p></p>
[QUOTE="ddougan, post: 1305266, member: 11480"] OK, I'm not here to bash KoK, I'm just trying to understand what all the fuss is about it :) And hopefully be convinced that I haven't wasted my money and time on this campaign setting... I've got a couple of KoK books and supplements. I think the 3.0 GM screen is absolutely superb - the best quality and most useful GM screen since the DGP MegaTraveller screen. But the books and stuff are ... well, I don't know what all the hype about Kalamar is. I have the Players Guide, the Campaign Setting and the Atlas. The Atlas is superb quality, but I have to say, the other two books just aren't doing anything for me to bring this world to life - and I'd like to know why (any pointers to pages etc would be most interested - I really want a return on my investment of time and money in Kalamar, but am afraid I won't get it and won't plough any more into the game at this stage). I read the Campaign Setting, and it was very dry. No real flavour I could see. Having read the CS book and the Players Guide - I *still* don't get the role of Dwarves in Kalamar (so I have a soft spot for them from my Warhammer FRP days :) ). I see some comments that Dwarves within Kalamar are often mistaken as slaves - yet I know there must be Dwarven kingdoms somewhere, but the campaign setting only describes the human nations. Indeed. the whole CS book treats the reader as though they already know all about the land, and its given a gazetter of nations rather than of peoples and events. The back of the book that claims you'll be immediately drawn into a rich and real setting just bounced off me after I opened the book. At this point, I should confess that I have been FR as a campaign setting all my AD&D and DnD life. I never tried KoK before DnD 3rd edition. Is it just that I'm missing the flavour because the DnD Campaign Setting doesn't do a good job of bringing it alive? Are there pre-3rd edition campaigns settings I should consider looking at (again, not prepared to waste time or money - so I dont want to chase them up on ebay, but buying a PDF would be good)? As I said, I've spent some time and money buying and reading these books, and it would be nice to have another campaign setting if I could only enjoy Kalamar - but if it doesnt draw me in as the GM, how am I supposed to get the players onboard? [/QUOTE]
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