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[Kalamar] New Player's Guide Feats (spoiler)
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<blockquote data-quote="Mark Plemmons" data-source="post: 160312" data-attributes="member: 1287"><p>Hey everyone!</p><p></p><p><strong>Update:</strong> The Kingdoms of Kalamar Player's Guide should be shipping to distributors the middle of next week, directly from the printer (barring any unforeseen difficulties)! So stores will have it as soon as their distributors get it to them.</p><p></p><p>In the meantime, here's a list of all the <strong>new</strong> feats that will be in it. (There will also be a comprehensive and detailed table of ALL feats from ALL current WotC products - to save you time flipping back and forth between books. It doesn't reprint the feats, it's just a table with enough of the basics stats to give you a reminder of what the feat does.)</p><p></p><p>Apologies in advance for any formatting problems in this email...</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Mark Plemmons</p><p>Kenzer and Company</p><p><a href="http://www.kenzerco.com" target="_blank">www.kenzerco.com</a></p><p>===</p><p></p><p><strong>Class Feats - Prerequisite</strong></p><p>Channel Positive (or Negative) Energy (for clerics) - Divine Spellcaster level 1+</p><p>Sense Danger (for psionic PCs) - Elos, Khydoban, Torakk or Golden Halfling.</p><p></p><p><strong>General Feats - Prerequisite</strong></p><p>Animal Empathy - 1 rank in Sense Motive</p><p>Antimage - Spellcaster level 1+</p><p>Arterial Strike - Base attack bonus +4, sneak attack ability</p><p>Artificer - Any item creation feat</p><p>Artistic Crafter - Elf, Geanavue, Pekal, Xaarum</p><p>Awareness - Dex 13+, Dodge, Lightning Reflexes</p><p>Bazaar Veteran - Raised in Ahznomahn, Ashoshani, Bet Kalamar, Bet Seder, Bet Urala, Dalen, Dowond Brandel, Monahm-Ahnozh, Ospolen, P’Bapar, Svomahni, Thygasha, Zha-nehzmish or Zoa.</p><p>Blessed - None</p><p>Blind Shot - Dex 13+, Point-Blank Shot, Precise Shot</p><p>Born of the Cradle - Born and raised in Meznamish, Ohzvinmish or Zazahni.</p><p>Born to the Saddle - Born and raised in Drhokker or Dodera.</p><p>Cat Burglar - Dex 13+, 5+ ranks in climb</p><p>Champion of the Faith - Ability to cast divine spells</p><p>Child of the Earth - Dejy born and raised in O’Par, Paru’Bor, Ek’Gakel.</p><p>Circle of Friends - None</p><p>Commanding Presence - Cha 13+, Eyes of Fury, Fearsome Appearance</p><p>Critical Spell Strike - Spellcaster level 1+</p><p>Dragon Blood - Cha 13+</p><p>Eidetic Memory - Int 15+</p><p>Elemental Adept - Spellcaster level 1+</p><p>Enhanced Familiar Feats</p><p>EF: Fast - Have a Familiar</p><p>EF: Fly - Have a Familiar</p><p>EF: Greater Spell Resistance - Have a Familiar</p><p>EF: Jump - Have a Familiar</p><p>EF: Speak - Have a Familiar</p><p>EF: Smart - Have a Familiar</p><p>EF: Toughskin - Have a Familiar</p><p>Exotic Steed - Raised in Thygasha, Ehzhimahn, Slen, Tarisato, a desert, jungle or marsh</p><p>Expert Tactician - Dex 13+, base attack bonus +2, Combat Reflexes</p><p>Expert Timing - None</p><p>Explorer - Raised in Cosdol, Eldor, Mendarn, the Wild Lands, any jungle, desert, marsh or unclaimed land.</p><p>Eyes of Fury - Cha 13+</p><p>Fable Weaver - Perform skill</p><p>Fast Healer - Con 13+</p><p>Fearless - None</p><p>Fearsome Appearance - Cha 13+, Eyes of Fury</p><p>Fey Blood - Human born in the Young Kingdoms (except P’Bapar), Pel Brolenon, Thybaj, Zoa or Xaarum, Must be taken at character creation.</p><p>Final Breath - None</p><p>Finding the Secrets - 6 ranks in Knowledge: Monsters skill, Base attack bonus +9 or higher, Improved Critical.</p><p>Fist of Steel - Improved Unarmed Attack</p><p>Glib Tongue* - None</p><p>Gorgeous - Cha 13+</p><p>Guardian - None</p><p>Hammer and Anvil - Both characters using the feat must have it.</p><p>Hardiness - Toughness</p><p>Immovability - None</p><p>Improve Cover - None</p><p>Improved Subdual - Proficient with chosen weapon</p><p>Inheritance - None</p><p>Instant Stand - None</p><p>Iron Touch of Kruk-Ma-Kali - Hobgoblin or Sil-Karg</p><p>Islander - Raised in Malavla, Shyff, Aasaer, Baethel, Ardarr-Norr or Saaniema</p><p>Knock Prone - Str 13+, Power Attack</p><p>Know Your Enemy - Wis 13+, Patience</p><p>Legacy - Iron Will</p><p>Light-footed - None</p><p>Like Mind - Both characters using the feat must have it.</p><p>Linguist - Int 13+</p><p>Lone Wolf - None</p><p>Loyalty’s Reward - Leadership feat or a follower of a character with the Leadership feat.</p><p>Magical Affinity - Int 13+; and Raised in Cosdol or Pel Brolenon; or Gray Elf, High Elf, Golden Halfling.</p><p>Meditate - Wis 13+</p><p>Mind Like Water - None</p><p>Movement Check - None</p><p>Musical Ear - Perform skill</p><p>Natural Engineer - 4 Ranks Knowledge (architecture and engineering), 4 Ranks Profession (engineer).</p><p>Natural Mathematician - Literate</p><p>Natural Swimmer - None</p><p>Noble Bearing - Noble blood, Cha 13+ or Cha 13+, Wis 13+ with access to frequent observation of nobility.</p><p>Noble Pride - Human born in the current or former Kalamaran Empire.</p><p>Patience - Wis 13+</p><p>Pilgrim - 5 ranks in Knowledge (religion)</p><p>Polyglot - Int 13+</p><p>Push - Str 13+, Power Attack</p><p>Pyro - None</p><p>Quick Dismount - Mounted Combat</p><p>Ram - None</p><p>Rapid Ready - None</p><p>Regal Bearing - Noble Bearing feat, Cha 13+.</p><p>Resist Disease - None</p><p>Resist Poison - None</p><p>Scholar - Literacy</p><p>Shapechanger - Wis 13+, Spellcaster level 5+</p><p>Shield Specialization - Shield Proficiency</p><p>Shock Resistant - Undying, Con 13+</p><p>Sisterhood of Arms - Tharggy</p><p>Skeptic - None</p><p>Skill Prodigy - None</p><p>Smashing Blow - Str 13+, Power Attack, Sunder</p><p>Spell Dodge - None</p><p>Sprint - None</p><p>Stately Demeanor - Cha 14+, 6 ranks in Knowledge (history) or Knowledge - (nobility and royalty).</p><p>Steadfast - Con 13+, raised in Baethel or Paru’Bor.</p><p>Stonebones - Dwarf, Gnome</p><p>Targeted Attack - Int 13+, Expertise</p><p>Tough as Nails - Undying, Shock Resistant, Con 13+</p><p>Undying - Con 13+</p><p>Unerring Strike - Dex 13+</p><p></p><p><strong>Metamagic Feats - Prerequisite</strong></p><p>Envelop the Wall - Spellcaster level 1+</p><p>Irresistible Spell - Spellcaster level 7+, Envelope the Wall, Maximize Spell</p><p>Miser With Magic - Spellcaster level 7+</p></blockquote><p></p>
[QUOTE="Mark Plemmons, post: 160312, member: 1287"] Hey everyone! [B]Update:[/B] The Kingdoms of Kalamar Player's Guide should be shipping to distributors the middle of next week, directly from the printer (barring any unforeseen difficulties)! So stores will have it as soon as their distributors get it to them. In the meantime, here's a list of all the [B]new[/B] feats that will be in it. (There will also be a comprehensive and detailed table of ALL feats from ALL current WotC products - to save you time flipping back and forth between books. It doesn't reprint the feats, it's just a table with enough of the basics stats to give you a reminder of what the feat does.) Apologies in advance for any formatting problems in this email... :) Mark Plemmons Kenzer and Company [url]www.kenzerco.com[/url] === [B]Class Feats - Prerequisite[/B] Channel Positive (or Negative) Energy (for clerics) - Divine Spellcaster level 1+ Sense Danger (for psionic PCs) - Elos, Khydoban, Torakk or Golden Halfling. [B]General Feats - Prerequisite[/B] Animal Empathy - 1 rank in Sense Motive Antimage - Spellcaster level 1+ Arterial Strike - Base attack bonus +4, sneak attack ability Artificer - Any item creation feat Artistic Crafter - Elf, Geanavue, Pekal, Xaarum Awareness - Dex 13+, Dodge, Lightning Reflexes Bazaar Veteran - Raised in Ahznomahn, Ashoshani, Bet Kalamar, Bet Seder, Bet Urala, Dalen, Dowond Brandel, Monahm-Ahnozh, Ospolen, P’Bapar, Svomahni, Thygasha, Zha-nehzmish or Zoa. Blessed - None Blind Shot - Dex 13+, Point-Blank Shot, Precise Shot Born of the Cradle - Born and raised in Meznamish, Ohzvinmish or Zazahni. Born to the Saddle - Born and raised in Drhokker or Dodera. Cat Burglar - Dex 13+, 5+ ranks in climb Champion of the Faith - Ability to cast divine spells Child of the Earth - Dejy born and raised in O’Par, Paru’Bor, Ek’Gakel. Circle of Friends - None Commanding Presence - Cha 13+, Eyes of Fury, Fearsome Appearance Critical Spell Strike - Spellcaster level 1+ Dragon Blood - Cha 13+ Eidetic Memory - Int 15+ Elemental Adept - Spellcaster level 1+ Enhanced Familiar Feats EF: Fast - Have a Familiar EF: Fly - Have a Familiar EF: Greater Spell Resistance - Have a Familiar EF: Jump - Have a Familiar EF: Speak - Have a Familiar EF: Smart - Have a Familiar EF: Toughskin - Have a Familiar Exotic Steed - Raised in Thygasha, Ehzhimahn, Slen, Tarisato, a desert, jungle or marsh Expert Tactician - Dex 13+, base attack bonus +2, Combat Reflexes Expert Timing - None Explorer - Raised in Cosdol, Eldor, Mendarn, the Wild Lands, any jungle, desert, marsh or unclaimed land. Eyes of Fury - Cha 13+ Fable Weaver - Perform skill Fast Healer - Con 13+ Fearless - None Fearsome Appearance - Cha 13+, Eyes of Fury Fey Blood - Human born in the Young Kingdoms (except P’Bapar), Pel Brolenon, Thybaj, Zoa or Xaarum, Must be taken at character creation. Final Breath - None Finding the Secrets - 6 ranks in Knowledge: Monsters skill, Base attack bonus +9 or higher, Improved Critical. Fist of Steel - Improved Unarmed Attack Glib Tongue* - None Gorgeous - Cha 13+ Guardian - None Hammer and Anvil - Both characters using the feat must have it. Hardiness - Toughness Immovability - None Improve Cover - None Improved Subdual - Proficient with chosen weapon Inheritance - None Instant Stand - None Iron Touch of Kruk-Ma-Kali - Hobgoblin or Sil-Karg Islander - Raised in Malavla, Shyff, Aasaer, Baethel, Ardarr-Norr or Saaniema Knock Prone - Str 13+, Power Attack Know Your Enemy - Wis 13+, Patience Legacy - Iron Will Light-footed - None Like Mind - Both characters using the feat must have it. Linguist - Int 13+ Lone Wolf - None Loyalty’s Reward - Leadership feat or a follower of a character with the Leadership feat. Magical Affinity - Int 13+; and Raised in Cosdol or Pel Brolenon; or Gray Elf, High Elf, Golden Halfling. Meditate - Wis 13+ Mind Like Water - None Movement Check - None Musical Ear - Perform skill Natural Engineer - 4 Ranks Knowledge (architecture and engineering), 4 Ranks Profession (engineer). Natural Mathematician - Literate Natural Swimmer - None Noble Bearing - Noble blood, Cha 13+ or Cha 13+, Wis 13+ with access to frequent observation of nobility. Noble Pride - Human born in the current or former Kalamaran Empire. Patience - Wis 13+ Pilgrim - 5 ranks in Knowledge (religion) Polyglot - Int 13+ Push - Str 13+, Power Attack Pyro - None Quick Dismount - Mounted Combat Ram - None Rapid Ready - None Regal Bearing - Noble Bearing feat, Cha 13+. Resist Disease - None Resist Poison - None Scholar - Literacy Shapechanger - Wis 13+, Spellcaster level 5+ Shield Specialization - Shield Proficiency Shock Resistant - Undying, Con 13+ Sisterhood of Arms - Tharggy Skeptic - None Skill Prodigy - None Smashing Blow - Str 13+, Power Attack, Sunder Spell Dodge - None Sprint - None Stately Demeanor - Cha 14+, 6 ranks in Knowledge (history) or Knowledge - (nobility and royalty). Steadfast - Con 13+, raised in Baethel or Paru’Bor. Stonebones - Dwarf, Gnome Targeted Attack - Int 13+, Expertise Tough as Nails - Undying, Shock Resistant, Con 13+ Undying - Con 13+ Unerring Strike - Dex 13+ [B]Metamagic Feats - Prerequisite[/B] Envelop the Wall - Spellcaster level 1+ Irresistible Spell - Spellcaster level 7+, Envelope the Wall, Maximize Spell Miser With Magic - Spellcaster level 7+ [/QUOTE]
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