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[Kannik Studios] Adventurer's Option: Strained and Battered
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<blockquote data-quote="Kannik" data-source="post: 5477368" data-attributes="member: 984"><p><em>Torrok shook under the mighty blow. The battles had been raging on all day, and the minotaur he now faced was not the first he’d fought that day – and who knew if it would be the last. He’d never known himself able to push his endurance and resilience to such limits. If he survived only a single night of rest would await him before the battle was rejoined. With grim certainty he knew, come tomorrow, that the strain of today would still bear heavy upon him.</em></p><p></p><p>When an adventurer is pushed to their limits, there is a price to pay! Add to your games a level of punishment and tension to a character’s health and recovery. Inside this 4e supplement you’ll find rules that provide a noticeable in-game impact to a brutal day of action while at the same time not penalizing characters to a degree where they no longer function or become incredibly cautious. Built upon the concepts and rules structures of the base 4e game, it introduces new dimensions of knife-edge play while shying away from explicit injuries, wound tracking and additional complexity.</p><p></p><p>You will like playing with this product if...</p><ul> <li data-xf-list-type="ul">You want a character’s physical condition at the end of the adventuring day to mean something</li> <li data-xf-list-type="ul">You yearn for more grittiness in your game</li> <li data-xf-list-type="ul">You dislike the “1 HP to full” nature of Extended Rest healing</li> <li data-xf-list-type="ul">You enjoy added game intricacy without added complexity</li> <li data-xf-list-type="ul">You are looking for additional rules support that is built upon the systems already in the game for easy integration</li> </ul><p></p><p style="text-align: center">Live on the edge - Expand role playing options and opportunities</p> <p style="text-align: center">Feel the weariness of your characters - Broaden your game</p><p></p><p>Released under the GSL for full 4e goodness.</p><p></p><p><a href="http://www.rpgnow.com/product_info.php?products_id=88669" target="_blank">Available now at RPGnow.com!</a></p></blockquote><p></p>
[QUOTE="Kannik, post: 5477368, member: 984"] [I]Torrok shook under the mighty blow. The battles had been raging on all day, and the minotaur he now faced was not the first he’d fought that day – and who knew if it would be the last. He’d never known himself able to push his endurance and resilience to such limits. If he survived only a single night of rest would await him before the battle was rejoined. With grim certainty he knew, come tomorrow, that the strain of today would still bear heavy upon him.[/I] When an adventurer is pushed to their limits, there is a price to pay! Add to your games a level of punishment and tension to a character’s health and recovery. Inside this 4e supplement you’ll find rules that provide a noticeable in-game impact to a brutal day of action while at the same time not penalizing characters to a degree where they no longer function or become incredibly cautious. Built upon the concepts and rules structures of the base 4e game, it introduces new dimensions of knife-edge play while shying away from explicit injuries, wound tracking and additional complexity. You will like playing with this product if... [LIST] [*]You want a character’s physical condition at the end of the adventuring day to mean something [*]You yearn for more grittiness in your game [*]You dislike the “1 HP to full” nature of Extended Rest healing [*]You enjoy added game intricacy without added complexity [*]You are looking for additional rules support that is built upon the systems already in the game for easy integration [/LIST] [CENTER]Live on the edge - Expand role playing options and opportunities Feel the weariness of your characters - Broaden your game[/CENTER] Released under the GSL for full 4e goodness. [URL="http://www.rpgnow.com/product_info.php?products_id=88669"]Available now at RPGnow.com![/URL] [/QUOTE]
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[Kannik Studios] Adventurer's Option: Strained and Battered
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