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Karl Green's "Dark Clouds, Fallen Stars"
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<blockquote data-quote="Pyrex" data-source="post: 2827206" data-attributes="member: 11600"><p><strong>Spanner, Warforged Cleric / Urban Ranger</strong></p><p></p><p>[CODE]</p><p>[B]Name:[/B] Spanner</p><p>[B]Class:[/B] Gestalt Urban Ranger/Cleric of Mechanus</p><p>[B]Race:[/B] Warforged</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] LN</p><p>[B]Deity:[/B] </p><p></p><p>[B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +1 [B]HP:[/B] 11 (1d8+3)</p><p>[B]Con:[/B] 16 +3 (6p., +2 Race) [B]Grapple:[/B] +3 </p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30' </p><p>[B]Wis:[/B] 12 +1 (6p., -2 Race) [B]Init:[/B] +1 </p><p>[B]Cha:[/B] 10 +0 (4p., -2 Race) [B]ACP:[/B] -2 </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +5 +0 +1 +0 +0 +0 16</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 15</p><p></p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +3 +0 +5</p><p>[B]Ref:[/B] 2 +1 +0 +3</p><p>[B]Will:[/B] 2 +1 +0 +3</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Lt. Mace, Cold Iron +3 1d6+2 20x2</p><p>Lt. Mace, Silver +3 1d6+1 20x2</p><p>Sap +3 1d6+2 20x2 (Nonlethal)</p><p>Longbow +2 1d8 20x3 100'</p><p></p><p>[B]Languages:[/B] Common</p><p></p><p>[b]Racial Traits:[/b] </p><p> Warforged Traits</p><p></p><p>[B]Feats:[/B] </p><p> Mithril Body (+5 Armor, -2 ACP)</p><p></p><p>[b]Class Features:[/b]</p><p> Cleric Domains(Artifice, Fate)</p><p> Favored Enemy(Human)</p><p> Turn Undead (3/day)</p><p> Uncanny Dodge (Fate Domain)</p><p> Urban Tracking</p><p></p><p></p><p>[B]Skill Points:[/B] 28(28) [B]Max Ranks:[/B] 8</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Climb 0 +2 -2 -1</p><p>Concentration 4 +3 +7</p><p>Craft(Sculpting) 4 +1 +6 +11</p><p>Diplomacy 1 +0 +1</p><p>Heal 1 +1 +2</p><p>Jump 0 +2 -2 +0</p><p>Kn(Religion) 2 +1 +3</p><p>Listen 4 +1 +5</p><p>Search 1 +1 +2</p><p>Sense Motive 5 +1 +5</p><p>Spellcraft 2 +1 +3</p><p>Spot 4 +1 +5</p><p></p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p> Explorers Outfit 0gp 0lb</p><p> Holy Symbol 1gp 0lb</p><p></p><p> Lt. Mace, Cold Iron 10gp 4lb</p><p> Lt. Mace, Silver 25gp 4lb</p><p> Sap 1gp 2lb</p><p> Longbow 75gp 3lb</p><p> 20 Arrows 2gp 6lb</p><p></p><p> Backpack 2gp 2lb</p><p> Crowbar 2gp 5lb</p><p> Hammer 5sp 2lb</p><p> Mwk Sculpting Tools 55gp 5lb</p><p> Rope, Silk 50' 10gp 5lb</p><p> Warforged Repair Kit 50gp 5lb</p><p></p><p> GP 4</p><p> SP 24</p><p> CP 10</p><p></p><p>[B]Total[/B]: 240gp 43lb </p><p> </p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 116 175 </p><p></p><p>[b]Spells/Day: 0 1[/b]</p><p> 3+0 1+2</p><p></p><p>[b]Prepared Spells:[/b]</p><p> Lvl 0: Detect Magic x2, Guidance x2, Read Magic</p><p></p><p> Lvl 1: Command, Pro: Evil </p><p> (D)True Strike</p><p></p><p>Domains:</p><p></p><p>Artifice Domain</p><p>Granted Power: Gain +4 bonus on Craft checks. </p><p>The character casts conjuration (creation) spells at +1 caster level.</p><p>Artifice Domain Spells</p><p>1 Animate rope </p><p>2 Wood shape </p><p>3 Stone shape </p><p>4 Minor creation </p><p>5 Fabricate </p><p>6 Major creation </p><p>7 Hardening </p><p>8 True creation </p><p>9 Prismatic sphere </p><p></p><p>Fate Domain</p><p>Granted Power: Uncanny Dodge</p><p>1 True Strike </p><p>2 Augury </p><p>3 Bestow Curse </p><p>4 Status </p><p>5 Mark of Justice </p><p>6 Geas</p><p>7 Vision </p><p>8 Mind Blank </p><p>9 Foresight</p><p>[/CODE]</p><p></p><p><strong>Description:</strong></p><p>At 6' tall, even though he's taller than most humans, Spanner is somewhat short for a Warforged. Disdaining clothing beyond a pack, belts & pouches he keeps his frame in perfect condition, polishing his metal & wood surfaces to a bright finish then inlaying them with complex, intricate knotwork somewhat reminiscent of tribal tattoos, but tending toward sharp angles instead of graceful curves.</p><p></p><p><strong>Background:</strong></p><p>Among the last of the Warforged created before House Cannith shut down their Creation Forge; Spanner, created as part of a unit sold to Cyre for use as scouts has always been a bit... Different. To hear some of the House Cannith artificers speak, possibly even defective.</p><p></p><p>Showing some obsessive-compulsive tendencies, particularly a strong desire to bring order to his surroundings, he didn't pick up much from his wilderness training beyond basic combat training and keen senses.</p><p></p><p>Delivered to Cyre as the war was ending, Spanner and his unit instead served as part of the city guard. Recently, Spanner has been sent to the settlement New Cyre, to assist with maintaining order there.</p><p></p><p>Since being stationed in the boom-town of New Cyre and exposed to it's rough-and-tumble chaotic lifestyle, Spanner's eccentricities have only increased; and in the past few weeks he's begun having what he believes to be prophetic dreams of a realm of absolute order. One day, he hopes, the world around him will begin to reflect the glorious perfection so far seen only in his dreams.</p><p></p><p>Spanner is LN to a slightly-deranged fault. Plagued by the disorder around him he strives to bring order to the world around him, bringing it in to line with the visions of the plane of Mechanus he sees in his dreams.</p></blockquote><p></p>
[QUOTE="Pyrex, post: 2827206, member: 11600"] [b]Spanner, Warforged Cleric / Urban Ranger[/b] [CODE] [B]Name:[/B] Spanner [B]Class:[/B] Gestalt Urban Ranger/Cleric of Mechanus [B]Race:[/B] Warforged [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] LN [B]Deity:[/B] [B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +1 [B]HP:[/B] 11 (1d8+3) [B]Con:[/B] 16 +3 (6p., +2 Race) [B]Grapple:[/B] +3 [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30' [B]Wis:[/B] 12 +1 (6p., -2 Race) [B]Init:[/B] +1 [B]Cha:[/B] 10 +0 (4p., -2 Race) [B]ACP:[/B] -2 [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +5 +0 +1 +0 +0 +0 16 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 15 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +3 +0 +5 [B]Ref:[/B] 2 +1 +0 +3 [B]Will:[/B] 2 +1 +0 +3 [B]Weapon Attack Damage Critical[/B] Lt. Mace, Cold Iron +3 1d6+2 20x2 Lt. Mace, Silver +3 1d6+1 20x2 Sap +3 1d6+2 20x2 (Nonlethal) Longbow +2 1d8 20x3 100' [B]Languages:[/B] Common [b]Racial Traits:[/b] Warforged Traits [B]Feats:[/B] Mithril Body (+5 Armor, -2 ACP) [b]Class Features:[/b] Cleric Domains(Artifice, Fate) Favored Enemy(Human) Turn Undead (3/day) Uncanny Dodge (Fate Domain) Urban Tracking [B]Skill Points:[/B] 28(28) [B]Max Ranks:[/B] 8 [B]Skills Ranks Mod Misc Total[/B] Climb 0 +2 -2 -1 Concentration 4 +3 +7 Craft(Sculpting) 4 +1 +6 +11 Diplomacy 1 +0 +1 Heal 1 +1 +2 Jump 0 +2 -2 +0 Kn(Religion) 2 +1 +3 Listen 4 +1 +5 Search 1 +1 +2 Sense Motive 5 +1 +5 Spellcraft 2 +1 +3 Spot 4 +1 +5 [B]Equipment: Cost Weight[/B] Explorers Outfit 0gp 0lb Holy Symbol 1gp 0lb Lt. Mace, Cold Iron 10gp 4lb Lt. Mace, Silver 25gp 4lb Sap 1gp 2lb Longbow 75gp 3lb 20 Arrows 2gp 6lb Backpack 2gp 2lb Crowbar 2gp 5lb Hammer 5sp 2lb Mwk Sculpting Tools 55gp 5lb Rope, Silk 50' 10gp 5lb Warforged Repair Kit 50gp 5lb GP 4 SP 24 CP 10 [B]Total[/B]: 240gp 43lb [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58 116 175 [b]Spells/Day: 0 1[/b] 3+0 1+2 [b]Prepared Spells:[/b] Lvl 0: Detect Magic x2, Guidance x2, Read Magic Lvl 1: Command, Pro: Evil (D)True Strike Domains: Artifice Domain Granted Power: Gain +4 bonus on Craft checks. The character casts conjuration (creation) spells at +1 caster level. Artifice Domain Spells 1 Animate rope 2 Wood shape 3 Stone shape 4 Minor creation 5 Fabricate 6 Major creation 7 Hardening 8 True creation 9 Prismatic sphere Fate Domain Granted Power: Uncanny Dodge 1 True Strike 2 Augury 3 Bestow Curse 4 Status 5 Mark of Justice 6 Geas 7 Vision 8 Mind Blank 9 Foresight [/CODE] [b]Description:[/b] At 6' tall, even though he's taller than most humans, Spanner is somewhat short for a Warforged. Disdaining clothing beyond a pack, belts & pouches he keeps his frame in perfect condition, polishing his metal & wood surfaces to a bright finish then inlaying them with complex, intricate knotwork somewhat reminiscent of tribal tattoos, but tending toward sharp angles instead of graceful curves. [b]Background:[/b] Among the last of the Warforged created before House Cannith shut down their Creation Forge; Spanner, created as part of a unit sold to Cyre for use as scouts has always been a bit... Different. To hear some of the House Cannith artificers speak, possibly even defective. Showing some obsessive-compulsive tendencies, particularly a strong desire to bring order to his surroundings, he didn't pick up much from his wilderness training beyond basic combat training and keen senses. Delivered to Cyre as the war was ending, Spanner and his unit instead served as part of the city guard. Recently, Spanner has been sent to the settlement New Cyre, to assist with maintaining order there. Since being stationed in the boom-town of New Cyre and exposed to it's rough-and-tumble chaotic lifestyle, Spanner's eccentricities have only increased; and in the past few weeks he's begun having what he believes to be prophetic dreams of a realm of absolute order. One day, he hopes, the world around him will begin to reflect the glorious perfection so far seen only in his dreams. Spanner is LN to a slightly-deranged fault. Plagued by the disorder around him he strives to bring order to the world around him, bringing it in to line with the visions of the plane of Mechanus he sees in his dreams. [/QUOTE]
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