Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="1QD" data-source="post: 9808615" data-attributes="member: 7053892"><p>I can understand why you might feel that way but in this case I would say, at least within my own group, Karma is not treated like that. Instead if you for example save another characters life, ( which you can do if you crit succeed an avoid for example) or by direct action and roleplaying you would get rewarded. You are not really going to find that players put one another in harms way just so they can save them for the karma. Likewise, if you were to kill an unarmed man, this warrants - karma for a good character. </p><p></p><p>I generally do not reward evil behaviour but if you are playing evil, then the scale slides a bit. We expect evil characters to do evil things, but out n out psycho evil is generally still rewarded with -Karma. I also award negative karma for the harm of other players, and of course death. I think it is still fair to say not killing each other is a reasonable expectation.</p><p></p><p>I do not feel that karma takes anything away from the genuine express of my players. Could it be a danger? Yes if placed within the wrong hands, which is why the mechanic is optional, But it has been my experience thus far that the karma system is both fair, genuine and rewarding.</p><p></p><p>Lastly, my players tend towards neutral and good, and in fact i have played more evil characters than them. So -karma is exceedingly rare. And of course, if Karma does not fit your style. It is optional, as many rules in my game are. I have designed my system to be somewhat modular in nature. If you feel a mechanic takes too much time, or doesn't feel right for your style, awesome, most likely it is optional.</p></blockquote><p></p>
[QUOTE="1QD, post: 9808615, member: 7053892"] I can understand why you might feel that way but in this case I would say, at least within my own group, Karma is not treated like that. Instead if you for example save another characters life, ( which you can do if you crit succeed an avoid for example) or by direct action and roleplaying you would get rewarded. You are not really going to find that players put one another in harms way just so they can save them for the karma. Likewise, if you were to kill an unarmed man, this warrants - karma for a good character. I generally do not reward evil behaviour but if you are playing evil, then the scale slides a bit. We expect evil characters to do evil things, but out n out psycho evil is generally still rewarded with -Karma. I also award negative karma for the harm of other players, and of course death. I think it is still fair to say not killing each other is a reasonable expectation. I do not feel that karma takes anything away from the genuine express of my players. Could it be a danger? Yes if placed within the wrong hands, which is why the mechanic is optional, But it has been my experience thus far that the karma system is both fair, genuine and rewarding. Lastly, my players tend towards neutral and good, and in fact i have played more evil characters than them. So -karma is exceedingly rare. And of course, if Karma does not fit your style. It is optional, as many rules in my game are. I have designed my system to be somewhat modular in nature. If you feel a mechanic takes too much time, or doesn't feel right for your style, awesome, most likely it is optional. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
Top