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Karsite... the best Warlock Race?
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<blockquote data-quote="Empirate" data-source="post: 5915573" data-attributes="member: 78958"><p>While I endorse many of the points you make, [MENTION=6682154]Nezkrul[/MENTION], your tone is not really appropriate IMO. Which parts of Wyvernhand's posts seemed munchkinny to you? To me, none.</p><p></p><p>Pixies are great for Warlocks, if you can get your DM to allow them. Possibly the best Warlock race out there. However, they're also kind of non-standard. And the HD thing is a problem:</p><p></p><p>1. Not spending invocations known on stuff is meaningless if you spend levels on that stuff, which results in fewer invocations known. Wyvernhand's point, if I understand it correctly, is that a straight Human or Halfling Warlock <em>can</em> spend invocations known to duplicate the two best Pixie advantages. But they don't have to. Pixies pay opportunity cost, standard non-LA races don't.</p><p></p><p>2. Stat adjusts are great for Pixies, but some of this only really buffers HD loss. You quote the +3 skillpoints/level... but losing four levels means four times your skillpoint total less to spend on skills, <em>and </em>lower max skill ranks.</p><p></p><p>3. I'd still hold SR is not as good on PCs as on monsters. Constantly spending standard actions to lower/raise it just to not render your buffer or healer colleagues useless will leave you spending lots of actions unnecessarily. Nice to have the option to raise SR, I concur, but as my standard modus operandi, I'd feel it's much too risky to keep SR up at all times. You just might be caught in a damaging AoE and need the healing, or something.</p><p></p><p>4. DR is good at lower levels. From the mid levels onward, which you're playing if you're playing a Pixie, it is not as meaningful anymore: physical attacks become rather powerful, and magical attacks more widespread. So stuff that can find and hit you will hit you hard no matter the DR - and then your low HP total comes into play.</p><p></p><p>5. Getting good stuff later is important. At 10th level, when the Wizard is teleporting around the world and planar binding powerful help, while the Druid turns into a forester's nightmare and rips heads off, and the Barbarian one-shot charges anything he meets for 200+ points of damage, you're only just getting lesser invocations. Sure, you're the world's greatest scout. But can you really do anything approaching level-appropriate power?</p><p></p><p></p><p>Don't get me wrong, I believe Pixie Warlocks can be two tons of fun in a one-ton barrel. But the perks aren't as great as you make them out to be, in comparison to what you have to give up.</p></blockquote><p></p>
[QUOTE="Empirate, post: 5915573, member: 78958"] While I endorse many of the points you make, [MENTION=6682154]Nezkrul[/MENTION], your tone is not really appropriate IMO. Which parts of Wyvernhand's posts seemed munchkinny to you? To me, none. Pixies are great for Warlocks, if you can get your DM to allow them. Possibly the best Warlock race out there. However, they're also kind of non-standard. And the HD thing is a problem: 1. Not spending invocations known on stuff is meaningless if you spend levels on that stuff, which results in fewer invocations known. Wyvernhand's point, if I understand it correctly, is that a straight Human or Halfling Warlock [I]can[/I] spend invocations known to duplicate the two best Pixie advantages. But they don't have to. Pixies pay opportunity cost, standard non-LA races don't. 2. Stat adjusts are great for Pixies, but some of this only really buffers HD loss. You quote the +3 skillpoints/level... but losing four levels means four times your skillpoint total less to spend on skills, [I]and [/I]lower max skill ranks. 3. I'd still hold SR is not as good on PCs as on monsters. Constantly spending standard actions to lower/raise it just to not render your buffer or healer colleagues useless will leave you spending lots of actions unnecessarily. Nice to have the option to raise SR, I concur, but as my standard modus operandi, I'd feel it's much too risky to keep SR up at all times. You just might be caught in a damaging AoE and need the healing, or something. 4. DR is good at lower levels. From the mid levels onward, which you're playing if you're playing a Pixie, it is not as meaningful anymore: physical attacks become rather powerful, and magical attacks more widespread. So stuff that can find and hit you will hit you hard no matter the DR - and then your low HP total comes into play. 5. Getting good stuff later is important. At 10th level, when the Wizard is teleporting around the world and planar binding powerful help, while the Druid turns into a forester's nightmare and rips heads off, and the Barbarian one-shot charges anything he meets for 200+ points of damage, you're only just getting lesser invocations. Sure, you're the world's greatest scout. But can you really do anything approaching level-appropriate power? Don't get me wrong, I believe Pixie Warlocks can be two tons of fun in a one-ton barrel. But the perks aren't as great as you make them out to be, in comparison to what you have to give up. [/QUOTE]
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