Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Katana in 5th edition - finesse?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 7271359" data-attributes="member: 58172"><p>The knight sword (knightly arming sword) is known for its ‘agility’ and probably should gain the finesse property. That would solve a number of troublesome mechanical issues, including how to stat a katana, and why the Elf prefers the longsword.</p><p></p><p><strong>Greatsword</strong> 2d6 slashing if reach, heavy, two-handed, special (1d6 piercing if adjacent)</p><p><strong>Longsword</strong> 1d8 slashing/piercing, finesse, versatile</p><p><strong>Shortsword</strong> 1d6 slashing/piercing, finesse, light</p><p><strong>Dagger</strong> 1d4 slashing/piercing, finesse, light, throw 20/60</p><p></p><p>Generally, a particular sword will do either slashing or piercing, but some are designed to do both. This way, the ‘longsword’ can handle multiple kinds of swords: knightly arming sword, long sword, viking sword, spatha, katana, etcetera. Meanwhile, the ‘shortsword’ can also handle multiple kinds of swords: gladius, sax, wakizashi, etcetera. This ‘greatsword’ represents the monster twohander sword, that is more like a polearm, and can only hit targets at some distance away. The greatsword is unable to hit targets who are adjacent, thus stepping back before a swing or else resorting to the ‘half-swording’ technique, where one hand grabs the blade midway, then with both hands stabs the adjacent opponent. Often a twohander fighter drops the twohander sword and brandishes a second smaller sword once engaged. Technically, this ‘dagger’ represents a knife. A knife may slice or stab, a dagger is designed mainly to stab.</p><p></p><p>The lengths of the blade correspond exactly to feet.</p><p>• Dagger upto 1 foot</p><p>• Shortsword upto 2 feet</p><p>• Longsword upto 3 feet</p><p>• Greatsword upto 4 feet</p><p></p><p>Additionally, the hilts can maybe of various lengths, for one-handed grip, two-handed grip, or hand-and-half grip. A greatsword must have a two-handed grip, almost by definition. Typically, a greatsword includes an extremely long grip, including an extended lower part of the blade below the ‘parrying hooks’ to allow for half-swording. Tho hypothetically, a superhumanly strong character might wield it singlehandedly.</p><p></p><p>Everything works out elegantly if the longsword gains the finesse property. It also makes the longsword slightly more powerful, thus ensuring its ‘plot protection’ to flavor the medievalesque setting, similar to the way the lightsaber gains plot protection to flavor the Star Wars setting.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7271359, member: 58172"] The knight sword (knightly arming sword) is known for its ‘agility’ and probably should gain the finesse property. That would solve a number of troublesome mechanical issues, including how to stat a katana, and why the Elf prefers the longsword. [B]Greatsword[/B] 2d6 slashing if reach, heavy, two-handed, special (1d6 piercing if adjacent) [B]Longsword[/B] 1d8 slashing/piercing, finesse, versatile [B]Shortsword[/B] 1d6 slashing/piercing, finesse, light [B]Dagger[/B] 1d4 slashing/piercing, finesse, light, throw 20/60 Generally, a particular sword will do either slashing or piercing, but some are designed to do both. This way, the ‘longsword’ can handle multiple kinds of swords: knightly arming sword, long sword, viking sword, spatha, katana, etcetera. Meanwhile, the ‘shortsword’ can also handle multiple kinds of swords: gladius, sax, wakizashi, etcetera. This ‘greatsword’ represents the monster twohander sword, that is more like a polearm, and can only hit targets at some distance away. The greatsword is unable to hit targets who are adjacent, thus stepping back before a swing or else resorting to the ‘half-swording’ technique, where one hand grabs the blade midway, then with both hands stabs the adjacent opponent. Often a twohander fighter drops the twohander sword and brandishes a second smaller sword once engaged. Technically, this ‘dagger’ represents a knife. A knife may slice or stab, a dagger is designed mainly to stab. The lengths of the blade correspond exactly to feet. • Dagger upto 1 foot • Shortsword upto 2 feet • Longsword upto 3 feet • Greatsword upto 4 feet Additionally, the hilts can maybe of various lengths, for one-handed grip, two-handed grip, or hand-and-half grip. A greatsword must have a two-handed grip, almost by definition. Typically, a greatsword includes an extremely long grip, including an extended lower part of the blade below the ‘parrying hooks’ to allow for half-swording. Tho hypothetically, a superhumanly strong character might wield it singlehandedly. Everything works out elegantly if the longsword gains the finesse property. It also makes the longsword slightly more powerful, thus ensuring its ‘plot protection’ to flavor the medievalesque setting, similar to the way the lightsaber gains plot protection to flavor the Star Wars setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Katana in 5th edition - finesse?
Top