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Katana in 5th edition - finesse?
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<blockquote data-quote="Yaarel" data-source="post: 7271404" data-attributes="member: 58172"><p>Historically, the medieval swords were both ‘agile’ and ‘versatile’. Some were made with only a single-handed grip. Some were made with only two-handed grips or hand-and-half grips. It might be more accurate, to separate these into ‘arming swords’ that are finesse versus ‘long swords’ that are versatile, but D&D tends strongly to conflate these two classifications into a single ‘longsword’ category. And the truth is, the medieval specimens were a crazy mix of experimentalism anyway. Besides, a katana is a D&D ‘longsword’ that is both versatile and finesse. There are medieval European equivalents that are agile weapons with a grip allowing two hands. Most of these were hand-and-half, but some were fully long-hilted for two hands, similar to the katana.</p><p></p><p>For D&D purposes, a D&D ‘longsword’ that is both versatile and finesse, resolves the issues well enough, for me anyway.</p><p></p><p></p><p></p><p>For D&D, I would like to see greatsword wielders step away so there is at least 5 feet (one empty square) between one and the target. If there is no room to step away, that is when the player might consider dropping the greatsword for an other weapon.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7271404, member: 58172"] Historically, the medieval swords were both ‘agile’ and ‘versatile’. Some were made with only a single-handed grip. Some were made with only two-handed grips or hand-and-half grips. It might be more accurate, to separate these into ‘arming swords’ that are finesse versus ‘long swords’ that are versatile, but D&D tends strongly to conflate these two classifications into a single ‘longsword’ category. And the truth is, the medieval specimens were a crazy mix of experimentalism anyway. Besides, a katana is a D&D ‘longsword’ that is both versatile and finesse. There are medieval European equivalents that are agile weapons with a grip allowing two hands. Most of these were hand-and-half, but some were fully long-hilted for two hands, similar to the katana. For D&D purposes, a D&D ‘longsword’ that is both versatile and finesse, resolves the issues well enough, for me anyway. For D&D, I would like to see greatsword wielders step away so there is at least 5 feet (one empty square) between one and the target. If there is no room to step away, that is when the player might consider dropping the greatsword for an other weapon. [/QUOTE]
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