Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Kate Welch on Leaving WotC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ibrandul" data-source="post: 8076809" data-attributes="member: 6871736"><p>I really don’t think she’s saying that the bad new-user experience was a reason for her to quit. She’s saying it was one of the things she was hoping to have an impact on while working there. Maybe you could read between the lines and conclude that the fact she wasn’t permitted to improve that experience in the ways she wanted to is related to a reason for quitting (feeing stymied in her goals for changing the game or the game products). But that may or may not be accurate.</p><p></p><p>Really all she says here about her motivations for quitting are: she wasn’t having fun; she concluded the job wasn’t a good fit for her. Those would both be true about almost anyone who quit any job ever without having another job lined up.</p><p></p><p>Maybe you could also infer that she was feeling: constrained by WotC’s refusal to condone employees’ public participation with competing products; dissatisfied with having too much of her professional identity tied up with the brand. (This last one reminds me of actors who walk away from successful recurring roles for fear of being typecast—which doesn’t mean it’s not a rational motivation for them, but honestly it’s kind of hard to imagine it being a major decision factor for her under these circumstances.) Neither of these seems likely to be a really strong motivator for such a move.</p><p></p><p>At any rate, whatever specific details motivated her decision, I’m not sure this interview clarifies much.</p></blockquote><p></p>
[QUOTE="Ibrandul, post: 8076809, member: 6871736"] I really don’t think she’s saying that the bad new-user experience was a reason for her to quit. She’s saying it was one of the things she was hoping to have an impact on while working there. Maybe you could read between the lines and conclude that the fact she wasn’t permitted to improve that experience in the ways she wanted to is related to a reason for quitting (feeing stymied in her goals for changing the game or the game products). But that may or may not be accurate. Really all she says here about her motivations for quitting are: she wasn’t having fun; she concluded the job wasn’t a good fit for her. Those would both be true about almost anyone who quit any job ever without having another job lined up. Maybe you could also infer that she was feeling: constrained by WotC’s refusal to condone employees’ public participation with competing products; dissatisfied with having too much of her professional identity tied up with the brand. (This last one reminds me of actors who walk away from successful recurring roles for fear of being typecast—which doesn’t mean it’s not a rational motivation for them, but honestly it’s kind of hard to imagine it being a major decision factor for her under these circumstances.) Neither of these seems likely to be a really strong motivator for such a move. At any rate, whatever specific details motivated her decision, I’m not sure this interview clarifies much. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Kate Welch on Leaving WotC
Top