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Kate Welch on Leaving WotC
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<blockquote data-quote="ART!" data-source="post: 8077035" data-attributes="member: 79926"><p>I feel like I should get paid for every time I try to explain to a new player that you don't get 5th level spells when you get to 5th level. Bonus pay for then going in to spell slots. Double time for every dull, glassy-eyed reaction from the new player.</p><p></p><p></p><p></p><p>Maybe the problem is that the uninitiated don't realize that D&D is an order fo magnitude more complex than the best-known, family boardgames or card games. They hear about it, maybe even watch an actual play, and it probably doesn't even occur to them that there's an investment beyond maybe reading something the length of Catan rulebook.</p><p></p><p></p><p></p><p>I ran a game for my son and some of his friends once, and one of them has a learning disability whose name escapes me now. He was basically fully functional, but didn't always catch on to cues, and had pretty significant reading and math issues. I didn't take this into account (I had less experience with him at that point) when I started the game. I gave them all character sheets and walked them through character creation, sort of skimming through the PHB and reading giving them super-quick summaries of their options.</p><p></p><p>When we were done with that chargen process, I looked at their sheets, and his was basically empty except for a few mostly-illegible bits.</p><p></p><p>I don't expect WOTC to take into account every single variation of every single possible disability (or should I?), but there's got to be a way to make that easier.</p><p></p><p></p><p></p><p>This has the huge advantage of being very straightforward and "plain speaking".</p></blockquote><p></p>
[QUOTE="ART!, post: 8077035, member: 79926"] I feel like I should get paid for every time I try to explain to a new player that you don't get 5th level spells when you get to 5th level. Bonus pay for then going in to spell slots. Double time for every dull, glassy-eyed reaction from the new player. Maybe the problem is that the uninitiated don't realize that D&D is an order fo magnitude more complex than the best-known, family boardgames or card games. They hear about it, maybe even watch an actual play, and it probably doesn't even occur to them that there's an investment beyond maybe reading something the length of Catan rulebook. I ran a game for my son and some of his friends once, and one of them has a learning disability whose name escapes me now. He was basically fully functional, but didn't always catch on to cues, and had pretty significant reading and math issues. I didn't take this into account (I had less experience with him at that point) when I started the game. I gave them all character sheets and walked them through character creation, sort of skimming through the PHB and reading giving them super-quick summaries of their options. When we were done with that chargen process, I looked at their sheets, and his was basically empty except for a few mostly-illegible bits. I don't expect WOTC to take into account every single variation of every single possible disability (or should I?), but there's got to be a way to make that easier. This has the huge advantage of being very straightforward and "plain speaking". [/QUOTE]
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