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Kate Welch on Leaving WotC
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<blockquote data-quote="OblivionDrive" data-source="post: 8077801" data-attributes="member: 7020101"><p>For what little it's worth though, some context is needed for Shelly's situation.</p><p></p><p>She was a player first and the very first time she attempted to DM for a small group of folks, she grossly underprepared and wasn't ready for it. The situation, as she tells it frequently on the show, is that she presented the players with a situation where they could go left or right, somehow not expecting that they would ever go left, rather than right, where the thing she had prepared was. When they picked left, she basically vapor locked and had kind of a breakdown and the game ended. That incident seriously shook her up so hard that she's never attempted to DM since then.</p><p></p><p>Recent episodes have had a variety of guests trying to offer her tips on a regular segment and her co-host Greg pushing at her for months to finally run a game again. Now, honestly, this has more to do with her being generally kind of an anxious person, her own lack of planning and her admission that she's afraid to run for experienced players because she thinks they're going to be judging her for "doing it wrong" rather than a new player onboarding issue.</p><p></p><p>Not saying that new player onboarding isn't an issue. Just that Shelly's situation isn't necessarily that and I wanted to offer some context to those who don't know the podcast. Some people who have played for years and years are terrified at the idea of ever DMing - some of that can be onboarding but I tend to find more often that it's because they assume some obscene level of knowledge and mastery is needed to even consider running a game rather than realizing how much of what we do is seat-of-our-pants flying.</p></blockquote><p></p>
[QUOTE="OblivionDrive, post: 8077801, member: 7020101"] For what little it's worth though, some context is needed for Shelly's situation. She was a player first and the very first time she attempted to DM for a small group of folks, she grossly underprepared and wasn't ready for it. The situation, as she tells it frequently on the show, is that she presented the players with a situation where they could go left or right, somehow not expecting that they would ever go left, rather than right, where the thing she had prepared was. When they picked left, she basically vapor locked and had kind of a breakdown and the game ended. That incident seriously shook her up so hard that she's never attempted to DM since then. Recent episodes have had a variety of guests trying to offer her tips on a regular segment and her co-host Greg pushing at her for months to finally run a game again. Now, honestly, this has more to do with her being generally kind of an anxious person, her own lack of planning and her admission that she's afraid to run for experienced players because she thinks they're going to be judging her for "doing it wrong" rather than a new player onboarding issue. Not saying that new player onboarding isn't an issue. Just that Shelly's situation isn't necessarily that and I wanted to offer some context to those who don't know the podcast. Some people who have played for years and years are terrified at the idea of ever DMing - some of that can be onboarding but I tend to find more often that it's because they assume some obscene level of knowledge and mastery is needed to even consider running a game rather than realizing how much of what we do is seat-of-our-pants flying. [/QUOTE]
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