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Kate Welch on Leaving WotC
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<blockquote data-quote="Charlaquin" data-source="post: 8083777" data-attributes="member: 6779196"><p>You really don’t think that maybe explaining the basic systems before listing a bunch of player options that give benefits within those systems would make the book more accessible?</p><p></p><p></p><p>Sure. But however the rules may be presented, they will be easier to learn if you start with the basics and build up to the more complex as you go. No D&D edition so far has been organized that way.</p><p></p><p></p><p>Who says it needs to be learned in one go? We’re talking about removing the need to bounce back and forth between different sections to understand what the heck you’re reading. A book is easier to digest in multiple sessions if you can start from page 1 and read through in page order, pause, and resume where you left off than if you have to bounce around from chapter to chapter to understand the context of what is being said.</p><p></p><p></p><p>D&D is easy to learn. It only looks hard because it’s poorly organized.</p><p></p><p></p><p>This is just simply not true. It is entirely possible to improve the new player experience without changing a single rule. You may believe that such an experience would still be a challenge, or broadly inaccessible. I would disagree with that opinion, but it would still be an opinion. It is a fact, however, that the way the D&D rules are organized creates a barrier to understanding, and it would be more accessible (we can disagree about how much more, but still undeniably more) if it was reorganized.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8083777, member: 6779196"] You really don’t think that maybe explaining the basic systems before listing a bunch of player options that give benefits within those systems would make the book more accessible? Sure. But however the rules may be presented, they will be easier to learn if you start with the basics and build up to the more complex as you go. No D&D edition so far has been organized that way. Who says it needs to be learned in one go? We’re talking about removing the need to bounce back and forth between different sections to understand what the heck you’re reading. A book is easier to digest in multiple sessions if you can start from page 1 and read through in page order, pause, and resume where you left off than if you have to bounce around from chapter to chapter to understand the context of what is being said. D&D is easy to learn. It only looks hard because it’s poorly organized. This is just simply not true. It is entirely possible to improve the new player experience without changing a single rule. You may believe that such an experience would still be a challenge, or broadly inaccessible. I would disagree with that opinion, but it would still be an opinion. It is a fact, however, that the way the D&D rules are organized creates a barrier to understanding, and it would be more accessible (we can disagree about how much more, but still undeniably more) if it was reorganized. [/QUOTE]
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Kate Welch on Leaving WotC
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