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[KAUAI]The Rod of Seven Parts: Of Hexes and Gems
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<blockquote data-quote="CanadienneBacon" data-source="post: 3371689" data-attributes="member: 11146"><p>Voadam hands two small glass vials of liquid to Gamad. One vial smells of cinnamon and is opaque russet in color. The other vial smells not at all and though at first the liquid inside seems clear, when Gamad picks up the second vial, the substance shifts and he sees that while at times it is clear, when the light from the window in his room refracts off the vial, the liquid inside is alternately silver or matte grey.</p><p></p><p>[sblock=Gamad]</p><p>I'm not seeing how you can add Alchemy to Spellcraft to boost your Spellcraft to identify the potions. You can use just Spellcraft, though. DC is 25. I rolled a natural 20 for Gamad for the first vial, so with his +8 to Spellcraft, he gets a total of 28, which is more than enough to beat the DC of 25. The clear potion that alternately refracts silver and matte grey is a potion of Invisibility. Gamad is unable to identify the vial of liquid that smells of cinnamon and is opaque russet in color.[/sblock]</p><p></p><p>Chev weaves a detect magic spell and has a close look at the vials on the table in front of Gamad.</p><p></p><p>[sblock=Chev]Both vials each contain a liquid that has one faint arcane magic aura to it. The clear liquid that refracts silver and matte grey is of the Illusion school. The opaque russet liquid is oilier than the clear liquid, as if it's perhaps meant to be applied to an object rather than drunk. The arcane nature of the second liquid makes it difficult for Chev to determine anything about it other than it's of arcane magic and faint in aura. Chev spends roughly half a minute concentrating on both liquids before he realizes that the purple and green bead given to Voadam by the gypsy woman also has an arcane aura to it, of moderate strength and of the divination school. Likewise, Voadam has a second item on his person that has a magic aura. Contrary to Voadam's suggestion, however, there is nothing innate about his person that gives off any sort of magical aura. Widening his field of vision, Chev realizes that there's an aura somewhere within the reach of his spell, and though not in Gamad's room, it's perhaps on this floor of the inn.[/sblock]</p><p></p><p>When Chev casts his spell, Voadam visibly tenses. The Green Wizard leans in with eager anticipation, clearly expecting a reaction of some sort from the priest of Narn.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3371689, member: 11146"] Voadam hands two small glass vials of liquid to Gamad. One vial smells of cinnamon and is opaque russet in color. The other vial smells not at all and though at first the liquid inside seems clear, when Gamad picks up the second vial, the substance shifts and he sees that while at times it is clear, when the light from the window in his room refracts off the vial, the liquid inside is alternately silver or matte grey. [sblock=Gamad] I'm not seeing how you can add Alchemy to Spellcraft to boost your Spellcraft to identify the potions. You can use just Spellcraft, though. DC is 25. I rolled a natural 20 for Gamad for the first vial, so with his +8 to Spellcraft, he gets a total of 28, which is more than enough to beat the DC of 25. The clear potion that alternately refracts silver and matte grey is a potion of Invisibility. Gamad is unable to identify the vial of liquid that smells of cinnamon and is opaque russet in color.[/sblock] Chev weaves a detect magic spell and has a close look at the vials on the table in front of Gamad. [sblock=Chev]Both vials each contain a liquid that has one faint arcane magic aura to it. The clear liquid that refracts silver and matte grey is of the Illusion school. The opaque russet liquid is oilier than the clear liquid, as if it's perhaps meant to be applied to an object rather than drunk. The arcane nature of the second liquid makes it difficult for Chev to determine anything about it other than it's of arcane magic and faint in aura. Chev spends roughly half a minute concentrating on both liquids before he realizes that the purple and green bead given to Voadam by the gypsy woman also has an arcane aura to it, of moderate strength and of the divination school. Likewise, Voadam has a second item on his person that has a magic aura. Contrary to Voadam's suggestion, however, there is nothing innate about his person that gives off any sort of magical aura. Widening his field of vision, Chev realizes that there's an aura somewhere within the reach of his spell, and though not in Gamad's room, it's perhaps on this floor of the inn.[/sblock] When Chev casts his spell, Voadam visibly tenses. The Green Wizard leans in with eager anticipation, clearly expecting a reaction of some sort from the priest of Narn. [/QUOTE]
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