Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[KAUAI]The Rod of Seven Parts: Of Hexes and Gems
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CanadienneBacon" data-source="post: 3409327" data-attributes="member: 11146"><p>Wedged in the shadow between a wall and a water barrel, Maelicent stops to look for signs of pursuit or that an alarm has been sounded but finds that no one has chased after him and no cry of alarm has resounded. From his hiding spot in the shadow of the barrel, Maelicent has a good view of the Admiralty's administrative offices and parade ground. A battalion of giant-kin in the crisp yellow of the city guard plays at marching in formation up and down the training grounds to the south of the main building. The din from the large crowd gathered in front of the broken gate just south of Maelicent's hiding spot is still voluminous, even at this distance.</p><p></p><p>Back at the gate, Gamad tightens his hood around his head and casts a furtive glance at the cobblestone byway at his feet, but his secretiveness only serves to embolden the crowd. The din of multiple whispers soon becomes an audible roar as the crowd first points then jeers at Gamad. A small boy begins to throw pebbles at the dwarf and the grandfather standing beside the child makes no move to stiffle the boy's taunts. "White beard, white beard, white beard, white beard!" </p><p></p><p>The officer frowns at Chev but answers. <span style="color: SandyBrown">"Fourteen dead, best I can count."</span> Turning his attention back to Brakkus, the officer nods and moves closer after Brakkus dismounts Chop Liver. Leaning in to be able to hear Brakkus over the taunting crowd, the Commander nods a second time before replying, <span style="color: SandyBrown">"Right, well, best to let him go for the moment. Can't say what this crowd might do; they're riled up. What's that you say?"</span> The officer is fairly well yelling by now just to make himself heard above the roar of the angry crowd. <span style="color: SandyBrown">"What happened?" </span> The man leans back and casts a look around the crowd, then looks at the gate. Shrugging, he says, <span style="color: SandyBrown">"I interviewed two or three of the bystanders what as said they was here when it broke loose. Can't say for sure but it sounds like magic at work. Twelve of the dead set to tearing each other apart. The two guards standing watch at the gate at the time tried to stop 'em, but got tore up themselves. I seen a lot in my life, but never seen no man get his head tore off like that. Gotta be something from that citadel. Magic's my guess. Bet your arse the Admiral'll be calling on the wizards' guild after he gets my report. Haven't I seen you around somewhere before?"</span> The officer peers more closely at Brakkus and frowns, uncertainty writ plain on his face.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3409327, member: 11146"] Wedged in the shadow between a wall and a water barrel, Maelicent stops to look for signs of pursuit or that an alarm has been sounded but finds that no one has chased after him and no cry of alarm has resounded. From his hiding spot in the shadow of the barrel, Maelicent has a good view of the Admiralty's administrative offices and parade ground. A battalion of giant-kin in the crisp yellow of the city guard plays at marching in formation up and down the training grounds to the south of the main building. The din from the large crowd gathered in front of the broken gate just south of Maelicent's hiding spot is still voluminous, even at this distance. Back at the gate, Gamad tightens his hood around his head and casts a furtive glance at the cobblestone byway at his feet, but his secretiveness only serves to embolden the crowd. The din of multiple whispers soon becomes an audible roar as the crowd first points then jeers at Gamad. A small boy begins to throw pebbles at the dwarf and the grandfather standing beside the child makes no move to stiffle the boy's taunts. "White beard, white beard, white beard, white beard!" The officer frowns at Chev but answers. [COLOR=SandyBrown]"Fourteen dead, best I can count."[/COLOR] Turning his attention back to Brakkus, the officer nods and moves closer after Brakkus dismounts Chop Liver. Leaning in to be able to hear Brakkus over the taunting crowd, the Commander nods a second time before replying, [COLOR=SandyBrown]"Right, well, best to let him go for the moment. Can't say what this crowd might do; they're riled up. What's that you say?"[/COLOR] The officer is fairly well yelling by now just to make himself heard above the roar of the angry crowd. [COLOR=SandyBrown]"What happened?" [/COLOR] The man leans back and casts a look around the crowd, then looks at the gate. Shrugging, he says, [COLOR=SandyBrown]"I interviewed two or three of the bystanders what as said they was here when it broke loose. Can't say for sure but it sounds like magic at work. Twelve of the dead set to tearing each other apart. The two guards standing watch at the gate at the time tried to stop 'em, but got tore up themselves. I seen a lot in my life, but never seen no man get his head tore off like that. Gotta be something from that citadel. Magic's my guess. Bet your arse the Admiral'll be calling on the wizards' guild after he gets my report. Haven't I seen you around somewhere before?"[/COLOR] The officer peers more closely at Brakkus and frowns, uncertainty writ plain on his face. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[KAUAI]The Rod of Seven Parts: Of Hexes and Gems
Top