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[KAUAI]The Rod of Seven Parts: Of Hexes and Gems
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<blockquote data-quote="CanadienneBacon" data-source="post: 3738377" data-attributes="member: 11146"><p>Maelicent uses an iron-gauntleted hand to sift through the shards of glass and pottery littering the floor for some hint of what the broken bits might once have formed. The goblin finds several shards of glass have queer etchings scribed on them in the common tongue, all set next to measurement dashes of varying increment. The glass containers look to have been used largely for measuring things, while the pottery shards look to be the remnant of more mundane storage containers. Standing up and crossing the room to search the tattered shelving, Maelicent finds only more of the same broken instrumentation and one treasure--a long glass dropper that somehow managed to escape destruction. Fashioned of murky smoke-hued glass some ten inches long and perhaps half an inch in diameter, the dropper is fixed with a rubber squeeze on one end; when Maelicent pinches the rubber end, air blows out the dropper's opposite end. </p><p></p><p>Nursing his shoulder, Brakkus scrambles over the crocodile corpse into the room to join the goblin amidst the wreckage. After standing up on his own two legs, Chev quietly prayers to Narn. By the grace of the Father of Battle, some of the worst of Chev's wounds heal and the skin covering his stomach reknits itself anew. </p><p></p><p><span style="font-size: 9px"><strong>Cure spells are automatically maximized for priests of Narn. No need to roll--Chev gets 11 HP back.</strong></span></p><p></p><p>Voadam and Gamad join Maelicent, Brakkus, and Chev inside the hexagonal chamber. The quintet sets to casting a disparaging eye round the room. Cued by the burnt edges of some of the shelving and the fine layer of gritty black ash coating nearly everything within the chamber save for a large swath of the stone floor where the crocodile obviously slid past, Maelicent is the first to notice the blackened scorch marks on the ceiling. Voadam soon arrives at the same alarming conclusion: the room has burnt, though not recently. That, and the crocodile did not originate in this chamber--its tracks all too readily point toward the set of blue be-gemmed double doors on the southern wall. </p><p></p><p>The thrumming noise of the green gemstone grows louder of its own accord, so much so that the broken bits of glass and splinters of wood rattle from their perch on the floor and the companions feel their teeth bounce.</p><p></p><p>When Gamad steps inside the hexagonal chamber, the gnawing suspicion suggested by Voadam that this is a room of which he's dreamt is confirmed; this chamber is the laboratory visited by Gamad in the heat of his dreams.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3738377, member: 11146"] Maelicent uses an iron-gauntleted hand to sift through the shards of glass and pottery littering the floor for some hint of what the broken bits might once have formed. The goblin finds several shards of glass have queer etchings scribed on them in the common tongue, all set next to measurement dashes of varying increment. The glass containers look to have been used largely for measuring things, while the pottery shards look to be the remnant of more mundane storage containers. Standing up and crossing the room to search the tattered shelving, Maelicent finds only more of the same broken instrumentation and one treasure--a long glass dropper that somehow managed to escape destruction. Fashioned of murky smoke-hued glass some ten inches long and perhaps half an inch in diameter, the dropper is fixed with a rubber squeeze on one end; when Maelicent pinches the rubber end, air blows out the dropper's opposite end. Nursing his shoulder, Brakkus scrambles over the crocodile corpse into the room to join the goblin amidst the wreckage. After standing up on his own two legs, Chev quietly prayers to Narn. By the grace of the Father of Battle, some of the worst of Chev's wounds heal and the skin covering his stomach reknits itself anew. [SIZE=1][B]Cure spells are automatically maximized for priests of Narn. No need to roll--Chev gets 11 HP back.[/B][/SIZE] Voadam and Gamad join Maelicent, Brakkus, and Chev inside the hexagonal chamber. The quintet sets to casting a disparaging eye round the room. Cued by the burnt edges of some of the shelving and the fine layer of gritty black ash coating nearly everything within the chamber save for a large swath of the stone floor where the crocodile obviously slid past, Maelicent is the first to notice the blackened scorch marks on the ceiling. Voadam soon arrives at the same alarming conclusion: the room has burnt, though not recently. That, and the crocodile did not originate in this chamber--its tracks all too readily point toward the set of blue be-gemmed double doors on the southern wall. The thrumming noise of the green gemstone grows louder of its own accord, so much so that the broken bits of glass and splinters of wood rattle from their perch on the floor and the companions feel their teeth bounce. When Gamad steps inside the hexagonal chamber, the gnawing suspicion suggested by Voadam that this is a room of which he's dreamt is confirmed; this chamber is the laboratory visited by Gamad in the heat of his dreams. [/QUOTE]
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