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Keep on the Borderlands - your experiences?
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<blockquote data-quote="Style" data-source="post: 1649564" data-attributes="member: 21072"><p>Had to dig deep to find this thread - on a nostalgia trip today <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Like pretty much everone this is where I started DMing D&D (don't think that my home designed game "Castle" really counts, heh heh). Of course, when I started how was <em>I</em> supposed to know that you don't read everything to the players? Or that there is a difference between game-time and real-time? ("Dad, hurry up! The round is almost over!") I avoided any future gaming issues with my parents by boring them stiff with my utter ineptitude during that first session...</p><p></p><p>My first kill as a DM was here. Poor old Vandar Lightfoot. The crab spider (in the goblin caves?) got him. I made the player rip up the character sheet and throw it in the bin. He never played again. Odd.</p><p></p><p>And my second. My sister's wizard Wizeowel ran into the wrong end of a kobold's spear in the entry area to their caves. Of course, she was later raised from the dead and went on to be the first epic character in my game and totally owns everyone now. That kobold has a lot to answer for.</p><p></p><p>The ogre was a badass and so concerted efforts were made to finish him off. I replaced him with some draconian-types. Players not impressed. The minotaur killed more PCs than I can recall and nobody ever finished him off. The EHP on the other hand, was eventually deposed and his temple was revealed to contain a secret portal to the Star Wars universe, naturally.</p><p></p><p>The hermit provided hours of amusement - nobody ever saw him as a threat, just an excuse for poor Monty Python humour. I would have him appear in other adventures too, behaving in much the same erratic fashion. This carried on until about 10th level, when one of the players took me aside and asked me to stop because it really wasn't all that funny anymore.</p></blockquote><p></p>
[QUOTE="Style, post: 1649564, member: 21072"] Had to dig deep to find this thread - on a nostalgia trip today :) Like pretty much everone this is where I started DMing D&D (don't think that my home designed game "Castle" really counts, heh heh). Of course, when I started how was [I]I[/I] supposed to know that you don't read everything to the players? Or that there is a difference between game-time and real-time? ("Dad, hurry up! The round is almost over!") I avoided any future gaming issues with my parents by boring them stiff with my utter ineptitude during that first session... My first kill as a DM was here. Poor old Vandar Lightfoot. The crab spider (in the goblin caves?) got him. I made the player rip up the character sheet and throw it in the bin. He never played again. Odd. And my second. My sister's wizard Wizeowel ran into the wrong end of a kobold's spear in the entry area to their caves. Of course, she was later raised from the dead and went on to be the first epic character in my game and totally owns everyone now. That kobold has a lot to answer for. The ogre was a badass and so concerted efforts were made to finish him off. I replaced him with some draconian-types. Players not impressed. The minotaur killed more PCs than I can recall and nobody ever finished him off. The EHP on the other hand, was eventually deposed and his temple was revealed to contain a secret portal to the Star Wars universe, naturally. The hermit provided hours of amusement - nobody ever saw him as a threat, just an excuse for poor Monty Python humour. I would have him appear in other adventures too, behaving in much the same erratic fashion. This carried on until about 10th level, when one of the players took me aside and asked me to stop because it really wasn't all that funny anymore. [/QUOTE]
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Keep on the Borderlands - your experiences?
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