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Keep On The Borderline
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<blockquote data-quote="Celebrim" data-source="post: 7587877" data-attributes="member: 4937"><p>I'm not even sure I agree with that. "Tomb of Horrors", "Dark Tower", and "Caverns of Thracia" were great modules for their time, but I wasn't exposed to them to later or in some cases much later. And that's true of a pretty much everyone of my age whose first D&D product that they owned was the Basic Set. If Dark Tower or Caverns of Thracia was included in that Red Box and Keep on the Borderlands was obscure, we'd almost certainly find their positions on popularity contest lists switched.</p><p></p><p>Keep on the Borderlands was a module Gygax rushed together to meet a deadline using the limited content available to him in the basic set and is really one of the most straightforward applications of that material you could create. It's an uber-primitive module.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7587877, member: 4937"] I'm not even sure I agree with that. "Tomb of Horrors", "Dark Tower", and "Caverns of Thracia" were great modules for their time, but I wasn't exposed to them to later or in some cases much later. And that's true of a pretty much everyone of my age whose first D&D product that they owned was the Basic Set. If Dark Tower or Caverns of Thracia was included in that Red Box and Keep on the Borderlands was obscure, we'd almost certainly find their positions on popularity contest lists switched. Keep on the Borderlands was a module Gygax rushed together to meet a deadline using the limited content available to him in the basic set and is really one of the most straightforward applications of that material you could create. It's an uber-primitive module. [/QUOTE]
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