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<blockquote data-quote="scotch.garble" data-source="post: 7748451" data-attributes="member: 6944276"><p>I appreciate the tips and really like the plastic zoo animals. This can help me DM creatively on a budget.</p><p></p><p>I have my own DM tools to help track initiative, as well as track PCs and enemies on a dry erase map.</p><p></p><p><strong>Initiative.</strong></p><p>I started using a standard deck of cards to track initiative for everyone at the table, including enemies. Starting with ace and working my way up, I deal out black suited numbers for the players above their character sheets according to their initiative order and use the red suits to include the enemies in the order, as well. This way everyone can see their place in the order and using red cards for the enemies has helped players to strategize more easily around the enemies' place in the turn order.</p><p><strong></strong></p><p><strong>Tokens and pawns.</strong></p><p><strong></strong>I provide each player with a simple half inch board-game-style pawn in different colors with a set of dice that matches their pawn's color. I use all of the colors but red, which I use specifically for enemy tokens. After a couple of sessions, everyone can find their pawn on the map at a glance.</p><p></p><p>I use miniature red poker chips to mark the enemies' place and numbered them with a permanent marker so that the players can more easily remember which enemy is which. The chips work well for small and medium sized creatures, but larger poker chips and large buttons can be used for larger enemies.</p><p></p><p>My set up isn't flashy but it seems to move combat along nicely, and I found all of my aids fairly cheap on Amazon. You might also be able to find them at hobby or game stores as well.</p></blockquote><p></p>
[QUOTE="scotch.garble, post: 7748451, member: 6944276"] I appreciate the tips and really like the plastic zoo animals. This can help me DM creatively on a budget. I have my own DM tools to help track initiative, as well as track PCs and enemies on a dry erase map. [B]Initiative.[/B] I started using a standard deck of cards to track initiative for everyone at the table, including enemies. Starting with ace and working my way up, I deal out black suited numbers for the players above their character sheets according to their initiative order and use the red suits to include the enemies in the order, as well. This way everyone can see their place in the order and using red cards for the enemies has helped players to strategize more easily around the enemies' place in the turn order. [B] Tokens and pawns. [/B]I provide each player with a simple half inch board-game-style pawn in different colors with a set of dice that matches their pawn's color. I use all of the colors but red, which I use specifically for enemy tokens. After a couple of sessions, everyone can find their pawn on the map at a glance. I use miniature red poker chips to mark the enemies' place and numbered them with a permanent marker so that the players can more easily remember which enemy is which. The chips work well for small and medium sized creatures, but larger poker chips and large buttons can be used for larger enemies. My set up isn't flashy but it seems to move combat along nicely, and I found all of my aids fairly cheap on Amazon. You might also be able to find them at hobby or game stores as well. [/QUOTE]
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