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Keep your WOW TALK out of my D&D
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<blockquote data-quote="ProfessorCirno" data-source="post: 4621556" data-attributes="member: 65637"><p>Usage of "tanks" to refer to heavily armored characters appeared far before Everquest popped up. As were "pallies." TPK? AoE? Rechan posted a nice list of several "MMO lingo words" that have been used in tabletop games pre-Everquest (And I use EQ because it was a staunchly different game from UO, and I never felt Asheron's Call reached EQ's popularity).</p><p></p><p>The thing to remember is that the vast majority - if not all - early MUD players were D&D gamers. The early computer games were, both gamer and developer, made of tabletop game players; Richard Garriott made the entire Ultima series and Ultima Online specifically in an attempt to re-create the feel of tabletop gaming, to give one example (In a fit of irony, his success in part caused much lower sales for D&D. And then id Software, fans of Garriott, made Wolfenstein 3d and Doom, which sucked away Ultima sales).</p><p></p><p>Which isn't to say ALL lingo is. "Buffing" and "nerfing" are terms I never heard in tabletop games until after the big MMORPG craze started (Though buffing might've and I was just in the wrong crowds). Same with "grinding." "Camping" obviously never appeared in any tabletop game I've heard of.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4621556, member: 65637"] Usage of "tanks" to refer to heavily armored characters appeared far before Everquest popped up. As were "pallies." TPK? AoE? Rechan posted a nice list of several "MMO lingo words" that have been used in tabletop games pre-Everquest (And I use EQ because it was a staunchly different game from UO, and I never felt Asheron's Call reached EQ's popularity). The thing to remember is that the vast majority - if not all - early MUD players were D&D gamers. The early computer games were, both gamer and developer, made of tabletop game players; Richard Garriott made the entire Ultima series and Ultima Online specifically in an attempt to re-create the feel of tabletop gaming, to give one example (In a fit of irony, his success in part caused much lower sales for D&D. And then id Software, fans of Garriott, made Wolfenstein 3d and Doom, which sucked away Ultima sales). Which isn't to say ALL lingo is. "Buffing" and "nerfing" are terms I never heard in tabletop games until after the big MMORPG craze started (Though buffing might've and I was just in the wrong crowds). Same with "grinding." "Camping" obviously never appeared in any tabletop game I've heard of. [/QUOTE]
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