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General Tabletop Discussion
*Dungeons & Dragons
Keepiing Current HP from players...
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<blockquote data-quote="FrogReaver" data-source="post: 7034972" data-attributes="member: 6795602"><p>Consider these 2 scenarios. The first uses the normal rules of hp.</p><p></p><p>You are low on hp and know it. Do you suddenly become cautious or do you "throw caution to the wind" as you put it. My bet is that you have your character stop throwing caution to the wind and start acting very cautiously. </p><p></p><p>The second uses these rules.</p><p></p><p>You are low on hp and don't know it. What you do know is that you have been hit a few times. You naturally play slightly more cautiously than otherwise. However, comparing this scenario to the above one you are far more likely to play your character more like he has been playing the whole time. </p><p></p><p>I suppose it depends mostly on what you are looking for. A lot also depends on how you envision hp. If hp is a healthy does of luck with a small bit stamina and a small bit bodily injury then it makes tons of sense to play the same way not matter your hp. If HP is bodily injury and stamina then you definitely should be intimately aware of how injured and out of breath you are. But i'm really trying to avoid the "what is hp" discussion here in this thread. But mentioning how someone sees it shouldn't be problematic.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7034972, member: 6795602"] Consider these 2 scenarios. The first uses the normal rules of hp. You are low on hp and know it. Do you suddenly become cautious or do you "throw caution to the wind" as you put it. My bet is that you have your character stop throwing caution to the wind and start acting very cautiously. The second uses these rules. You are low on hp and don't know it. What you do know is that you have been hit a few times. You naturally play slightly more cautiously than otherwise. However, comparing this scenario to the above one you are far more likely to play your character more like he has been playing the whole time. I suppose it depends mostly on what you are looking for. A lot also depends on how you envision hp. If hp is a healthy does of luck with a small bit stamina and a small bit bodily injury then it makes tons of sense to play the same way not matter your hp. If HP is bodily injury and stamina then you definitely should be intimately aware of how injured and out of breath you are. But i'm really trying to avoid the "what is hp" discussion here in this thread. But mentioning how someone sees it shouldn't be problematic. [/QUOTE]
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