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Keepiing Current HP from players...
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<blockquote data-quote="Lanefan" data-source="post: 7038512" data-attributes="member: 29398"><p>Other than the occasional (and hopfully quite rare) case of poisoning at the Baron's dinner table, true enough.</p><p>Again true...just reminding one and all that combat isn't everything. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If by "Death Spiral mechanics" you mean "that which doesn't kill you makes you weaker" then, while not everything by any means, having such elements can certainly add to the intensity and grittiness...resources stretched to the limit, barely pulling through, hard choices at every turn, and in nowhere near as good a shape as you were at the start of the day...seems fine to me. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If however you mean something else by the term then you've lost me; please elaborate.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7038512, member: 29398"] Other than the occasional (and hopfully quite rare) case of poisoning at the Baron's dinner table, true enough. Again true...just reminding one and all that combat isn't everything. :) If by "Death Spiral mechanics" you mean "that which doesn't kill you makes you weaker" then, while not everything by any means, having such elements can certainly add to the intensity and grittiness...resources stretched to the limit, barely pulling through, hard choices at every turn, and in nowhere near as good a shape as you were at the start of the day...seems fine to me. :) If however you mean something else by the term then you've lost me; please elaborate. Lanefan [/QUOTE]
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