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Keeping a campaign chronicle
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<blockquote data-quote="Halivar" data-source="post: 4281648" data-attributes="member: 9327"><p>I'm starting a 4th Ed campaign this Wednesday, with a goal to go all the way with it (my usual DM is taking a year-long sabbatical). I've got an idea to help keep in-game continuity, and also help players keep track of information from week-to-week.</p><p></p><p>One of the things that gets annoying is the long recap at the beginning of each session. Worse, we often forget what happened (sometimes even the DM), and so important events or information that our characters really should not have forgotten get left out.</p><p></p><p>Since I still consider myself very much a newbie DM, I know that keeping up with everything the players have seen and done is too much for me to handle on top of my other DM'ing duties. For this reason, I've decided to delegate the task of keeping the "campaign chronicle" to the players.</p><p></p><p>It works like this: at the first session, I ask for a volunteer to keep the chronicle. I hand that person a blank hard-bound journal. Each PC in the party (and each subsequently added PC) gets a full-page write-up by the player, including appearance and backstory. The chronicler then records as much or as little of the game's events as he/she thinks necessary. The catch: I will not do any recaps. It is incumbent on the chronicler, therefore, to get all the important facts. The chronicler reads the recorded events of the previous session at the beginning of the session. If other players have input, the chronicler can addend at any time (this can be dangerous though, if a player misremembers). The duty of the chronicler can be transferred at any time.</p><p></p><p>Now, this is a lot of work for a player, and I am therefore required to offer significant incentive to the volunteer. I also need incentive for character write-up's (a whole page is a LOT).</p><p></p><p>I could award bonus XP for each session a player chronicles, but I'd like to move away from players having disparate levels.</p><p></p><p>Action points? I could give bonus action points (separate from regular action points) each session to the chronicler, with no restrictions on when it is used.</p><p></p><p>If a session chronicle is written in narrative prose (I think I got at least two players that could do this), there could be increased incentive... 2 bonus action points?</p><p></p><p>For character write-ups, perhaps a +1 to an ability?</p><p></p><p>Does anyone have any ideas advice, or experience?</p></blockquote><p></p>
[QUOTE="Halivar, post: 4281648, member: 9327"] I'm starting a 4th Ed campaign this Wednesday, with a goal to go all the way with it (my usual DM is taking a year-long sabbatical). I've got an idea to help keep in-game continuity, and also help players keep track of information from week-to-week. One of the things that gets annoying is the long recap at the beginning of each session. Worse, we often forget what happened (sometimes even the DM), and so important events or information that our characters really should not have forgotten get left out. Since I still consider myself very much a newbie DM, I know that keeping up with everything the players have seen and done is too much for me to handle on top of my other DM'ing duties. For this reason, I've decided to delegate the task of keeping the "campaign chronicle" to the players. It works like this: at the first session, I ask for a volunteer to keep the chronicle. I hand that person a blank hard-bound journal. Each PC in the party (and each subsequently added PC) gets a full-page write-up by the player, including appearance and backstory. The chronicler then records as much or as little of the game's events as he/she thinks necessary. The catch: I will not do any recaps. It is incumbent on the chronicler, therefore, to get all the important facts. The chronicler reads the recorded events of the previous session at the beginning of the session. If other players have input, the chronicler can addend at any time (this can be dangerous though, if a player misremembers). The duty of the chronicler can be transferred at any time. Now, this is a lot of work for a player, and I am therefore required to offer significant incentive to the volunteer. I also need incentive for character write-up's (a whole page is a LOT). I could award bonus XP for each session a player chronicles, but I'd like to move away from players having disparate levels. Action points? I could give bonus action points (separate from regular action points) each session to the chronicler, with no restrictions on when it is used. If a session chronicle is written in narrative prose (I think I got at least two players that could do this), there could be increased incentive... 2 bonus action points? For character write-ups, perhaps a +1 to an ability? Does anyone have any ideas advice, or experience? [/QUOTE]
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