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Keeping control of your game while keeping illusion of liberty
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<blockquote data-quote="Cyberdrake" data-source="post: 4006328" data-attributes="member: 41158"><p>Of course if you throw up a mountain range in mid-session or put up a quarantine for no reason it will look weird... That doesn't mean that you can't prepare your map features so that it serves as a kind of boundary or buffer zone between your adventures. For example, if the Lord of the Rings was a campaign, I would have had no problems putting that army of orcs between the mountains and putting an avalanche in the mountain pass if I already had the Moria prepared, Moria is much cooler than walking slowly in a valley to reach the other side of the mountains.</p><p></p><p>Also, I have often been in the situation that I had to run games after games (3-4 sessions a week) because my players wanted so much to play and I was the only one who wanted to be the GM. In that situation, I sometimes had one dungeon prepared and the directions to lead them for their next adventure but nothing else prepared yet. Sometimes, the players had the time to finish my prepared adventure and where already on their way to the next adventure and throwing up some special terrains (that fits with normal geology) along with some random encounters was often useful to slow them down just enough so that they didn't start a dungeon I had a cool idea for but no prep at all. There are some places that I have no problems at all at improvising (wilderness) and some places where I want to be prepared (important dungeons and bosses).</p></blockquote><p></p>
[QUOTE="Cyberdrake, post: 4006328, member: 41158"] Of course if you throw up a mountain range in mid-session or put up a quarantine for no reason it will look weird... That doesn't mean that you can't prepare your map features so that it serves as a kind of boundary or buffer zone between your adventures. For example, if the Lord of the Rings was a campaign, I would have had no problems putting that army of orcs between the mountains and putting an avalanche in the mountain pass if I already had the Moria prepared, Moria is much cooler than walking slowly in a valley to reach the other side of the mountains. Also, I have often been in the situation that I had to run games after games (3-4 sessions a week) because my players wanted so much to play and I was the only one who wanted to be the GM. In that situation, I sometimes had one dungeon prepared and the directions to lead them for their next adventure but nothing else prepared yet. Sometimes, the players had the time to finish my prepared adventure and where already on their way to the next adventure and throwing up some special terrains (that fits with normal geology) along with some random encounters was often useful to slow them down just enough so that they didn't start a dungeon I had a cool idea for but no prep at all. There are some places that I have no problems at all at improvising (wilderness) and some places where I want to be prepared (important dungeons and bosses). [/QUOTE]
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