Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Keeping it Classy: Updated Core Classes in Level Up
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lichmaster" data-source="post: 8428156" data-attributes="member: 6683330"><p>I still think that it could be fun to experiment with more relaxed tradition requirements (just because I like free form systems), but I see your point. If that was the design from the get go, though, the fighter class would could have used many features to empower the maneuvers, or come up with something else.</p><p></p><p>I was re-reading the berserker playtest material, and I really liked those. Don't know if and how they changed, though.</p><p></p><p>I surely will. (Many) years ago we were playing War of The Burning Sky, but instead of 3.5 we were using Trailblazer, which was just a superior version to 3.5 in every way, probably similar to what A5E will be wrt O5E.</p><p>In that campaign, there was a cool character, a monk/druid that was literally blending the animal styles of kung fu with actual animal fighting from shapeshifting. Actually, he could partially shape shift (using Trailblazer's version of the druid) and still use martial arts like a monk. On top of that, he could cast produce flame to envelope his kung fu claws with flames. That was really a cool concept!</p><p></p><p>I hope in some way A5E will allow crazy and fun combinations like this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="lichmaster, post: 8428156, member: 6683330"] I still think that it could be fun to experiment with more relaxed tradition requirements (just because I like free form systems), but I see your point. If that was the design from the get go, though, the fighter class would could have used many features to empower the maneuvers, or come up with something else. I was re-reading the berserker playtest material, and I really liked those. Don't know if and how they changed, though. I surely will. (Many) years ago we were playing War of The Burning Sky, but instead of 3.5 we were using Trailblazer, which was just a superior version to 3.5 in every way, probably similar to what A5E will be wrt O5E. In that campaign, there was a cool character, a monk/druid that was literally blending the animal styles of kung fu with actual animal fighting from shapeshifting. Actually, he could partially shape shift (using Trailblazer's version of the druid) and still use martial arts like a monk. On top of that, he could cast produce flame to envelope his kung fu claws with flames. That was really a cool concept! I hope in some way A5E will allow crazy and fun combinations like this :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Keeping it Classy: Updated Core Classes in Level Up
Top