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<blockquote data-quote="JeffB" data-source="post: 6117930" data-attributes="member: 518"><p>The beginner box takes care of many things on your list. </p><p></p><p>Essentially I ran a similar game to what you want. Once we went to group initiative and ditched the grid and pawns, there was no turning back, so much more fun...especially as it is my preferred method from the get go, and has been since 1978, lol. Of course you need to ignore or modify things that apply.</p><p></p><p>Eventually I ended up running an OD&D game with some bits from PF, instead of vice versa. Much easier that way than trimming, trimming,trimming and more trimming. </p><p></p><p>I have run some one shots of C&C over the past few months but ditching the normal SIEGE engine for a DDN type advantage mechanic, as well as my normal additions from 3.5/PF..certain feats as class abilities, the spell lists, etc. Player feedback has been good enough for us to put the OD&D game on hold, and start up a new 1st level campaign. The numbers are a bit easier in conversion from CnC to 3.x/PF too. Both DCs to Siege engine checks, as well as damage expressions.</p><p></p><p>In general I find it easier to take my PF/3.5 stuff and convert it to my streamlined rules versions, rather than continually wittle away at PF/3.5, and then also deal with increased prep due to stat blocks,.classed NPCs, etc. I often just wing stats on the fly, and have run a few sessions with no prep other than having the ideas in my head for an encounter.</p><p></p><p>But that's me, YMMV.</p></blockquote><p></p>
[QUOTE="JeffB, post: 6117930, member: 518"] The beginner box takes care of many things on your list. Essentially I ran a similar game to what you want. Once we went to group initiative and ditched the grid and pawns, there was no turning back, so much more fun...especially as it is my preferred method from the get go, and has been since 1978, lol. Of course you need to ignore or modify things that apply. Eventually I ended up running an OD&D game with some bits from PF, instead of vice versa. Much easier that way than trimming, trimming,trimming and more trimming. I have run some one shots of C&C over the past few months but ditching the normal SIEGE engine for a DDN type advantage mechanic, as well as my normal additions from 3.5/PF..certain feats as class abilities, the spell lists, etc. Player feedback has been good enough for us to put the OD&D game on hold, and start up a new 1st level campaign. The numbers are a bit easier in conversion from CnC to 3.x/PF too. Both DCs to Siege engine checks, as well as damage expressions. In general I find it easier to take my PF/3.5 stuff and convert it to my streamlined rules versions, rather than continually wittle away at PF/3.5, and then also deal with increased prep due to stat blocks,.classed NPCs, etc. I often just wing stats on the fly, and have run a few sessions with no prep other than having the ideas in my head for an encounter. But that's me, YMMV. [/QUOTE]
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