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Keeping Mid-High Level characters in a dungeon
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<blockquote data-quote="Belbarrus" data-source="post: 1305757" data-attributes="member: 10962"><p>Something similar actually happened to be a few years ago. The campaign was just one long train ride. The PCs were constantly thrown into adventures with little or no decision on our part. Here's an example: The party had had enough and wanted a few days break. So I cast Invisibility on the 3 party members (1st edition, when Invisibility didnt have a duration), we snuck to an abandonned part of the city and camped out on a balcony on the second floor of a deserted building. Later that day, the NPC that "makes" us go on quests STILL found us.</p><p></p><p>Later, the PCs went through a really stupid module that ended up converting all of the PCs to Chaotic Evil or Chaotic Neutral alignments (long story, the Paladin lost his status, my Ranger lost his status (in 1st and 2nd Edition, Rangers HAD to be Good aligned)). The situation was just getting more and more annoying. Hoping that the DM would get a clue, I wrote a one page essay on how my character was "feeling" about what was going on (which my character thought that the world was crap <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> ). M</p><p></p><p>So during my last adventure, my stealthy, Improved invisible, Flying Ranger Dimension Doored behind a bad guy. The bad guy instantly was aware I was there and cast a Death spell on me. I failed the save. My character died. And I didnt care anymore. I lost all the will to play the character when the character themself lost the will to live <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>B</p></blockquote><p></p>
[QUOTE="Belbarrus, post: 1305757, member: 10962"] Something similar actually happened to be a few years ago. The campaign was just one long train ride. The PCs were constantly thrown into adventures with little or no decision on our part. Here's an example: The party had had enough and wanted a few days break. So I cast Invisibility on the 3 party members (1st edition, when Invisibility didnt have a duration), we snuck to an abandonned part of the city and camped out on a balcony on the second floor of a deserted building. Later that day, the NPC that "makes" us go on quests STILL found us. Later, the PCs went through a really stupid module that ended up converting all of the PCs to Chaotic Evil or Chaotic Neutral alignments (long story, the Paladin lost his status, my Ranger lost his status (in 1st and 2nd Edition, Rangers HAD to be Good aligned)). The situation was just getting more and more annoying. Hoping that the DM would get a clue, I wrote a one page essay on how my character was "feeling" about what was going on (which my character thought that the world was crap :P ). M So during my last adventure, my stealthy, Improved invisible, Flying Ranger Dimension Doored behind a bad guy. The bad guy instantly was aware I was there and cast a Death spell on me. I failed the save. My character died. And I didnt care anymore. I lost all the will to play the character when the character themself lost the will to live :P B [/QUOTE]
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